Player Matchup

Sobek
Sobek
HoundMaster205
Sobek
Level 11
God Stats
8W - 10L
1,622 SR
Queue Stats
15W - 30L
1,398 Elo+
Party 1
Da Ji
Da Ji
LiveNationWide
Da Ji
Level 13
God Stats
1W - 0L
1,296 SR
Queue Stats
3W - 2L
1,416 Elo+
Solo
Susano
Susano
SamiZup_
Susano
Level 29
God Stats
9W - 5L
1,520 SR
Queue Stats
114W - 61L
1,560 Elo+
Solo
Apollo
Apollo
ZeroUwU
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,400 Elo+
Party 1
Ra
Ra
rebelforlyfe
Ra
Level 18
God Stats
6W - 4L
1,525 SR
Queue Stats
37W - 46L
1,401 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,435 Elo+

VS

Team Averages
Level 15
1,392 SR
1,375 Elo+
Anubis
Anubis
Brian28152
Anubis
Level 6
God Stats
0W - 3L
1,143 SR
Queue Stats
43W - 51L
1,200 Elo+
Party 2
Heimdallr
Heimdallr
LoicMoUnited
Heimdallr
Level 18
God Stats
1W - 7L
1,374 SR
Queue Stats
37W - 35L
1,399 Elo+
Solo
He Bo
He Bo
TonyTheWoo
He Bo
Level 16
God Stats
3W - 4L
1,454 SR
Queue Stats
20W - 16L
1,584 Elo+
Solo
Merlin
Merlin
Whitestar121
Merlin
Level 27
God Stats
74W - 66L
1,489 SR
Queue Stats
117W - 110L
1,352 Elo+
Solo
Fenrir
Fenrir
tros_090820
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
11,993
545
8,050
17,504
17,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 6 / 2
10,024
456
5,836
12,210
5,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
SamiZup_
Susano
18
7 / 5 / 5
13,223
601
14,740
18,581
7,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
ZeroUwU
Apollo
16
11 / 6 / 9
12,665
576
9,258
13,909
5,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
3 / 5 / 2
11,348
516
5,767
10,643
4,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brian28152
Anubis
12
0 / 7 / 5
7,941
361
4,098
10,943
8,436
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
LoicMoUnited
Heimdallr
14
5 / 3 / 4
9,730
442
5,854
10,250
4,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
15
12 / 4 / 1
11,203
509
16,912
12,995
4,273
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
4 / 3 / 4
11,039
502
7,733
11,599
4,878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
2 / 10 / 5
9,032
411
6,463
13,630
6,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
27
Kills
23
24
Deaths
27
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brian28152
Anubis
0
7
5
0.36
W
6
2
13
6.25
W
0
6
2
0.17
L
Heimdallr
LoicMoUnited
Heimdallr
5
3
4
2.33
W
Susano
SamiZup_
Susano
7
5
5
1.9
L
He Bo
12
4
1
3.13
L
Merlin
4
3
4
2
W
Apollo
ZeroUwU
Apollo
11
6
9
2.58
W
3
5
2
0.8
L
Fenrir
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,651
Damage
41,060
72,847
Taken
59,417
39,335
Mitigated
28,516
21,407
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brian28152
Anubis
4,098
1,039
0
124
10,943
8,436
0
3,823
7,120
23,457
0
W
8,050
1,126
1,332
5,846
17,504
17,116
698
7,434
10,070
26,873
0
W
5,836
1,615
0
240
12,210
5,009
828
2,627
9,580
0
40,812
L
Heimdallr
LoicMoUnited
Heimdallr
5,854
2,279
0
250
10,250
4,451
441
1,729
8,521
0
40,568
W
Susano
SamiZup_
Susano
14,740
2,859
0
5,101
18,581
7,761
2,560
6,525
12,056
0
100,813
L
He Bo
16,912
1,402
0
3,812
12,995
4,273
0
1,761
11,234
65,653
0
L
Merlin
7,733
434
0
1,111
11,599
4,878
0
1,698
9,901
65,080
0
W
Apollo
ZeroUwU
Apollo
9,258
4,850
0
2,677
13,909
5,204
4,555
5,237
8,672
0
43,865
W
5,767
44
2,485
3,726
10,643
4,245
808
6,920
3,723
68,022
0
L
Fenrir
6,463
2,302
0
642
13,630
6,478
0
4,806
8,824
0
23,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
48,945
412
Minions Killed
393
0
Camps Cleared
0
2,092,360
Distance Traveled
1,699,958
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,941
361
40
2
0
349,766
0
W
Sobek
11,993
545
23
1
0
449,632
6
W
Da Ji
10,024
456
69
3
0
410,284
0
L
Heimdallr
9,730
442
84
4
0
327,224
2
W
Susano
13,223
601
136
6
0
446,116
2
L
He Bo
11,203
509
86
4
0
295,129
3
L
Merlin
11,039
502
138
6
0
340,180
5
W
Apollo
12,665
576
66
3
0
405,809
0
W
Ra
11,348
516
118
5
0
380,519
1
L
Fenrir
9,032
411
45
2
0
387,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role