Player Matchup

Ganesha
Ganesha
Iam_Qw3rxD
Ganesha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 87L
1,437 Elo+
Party 2
Anubis
Anubis
Makrath
Anubis
Level 27
God Stats
41W - 24L
1,595 SR
Queue Stats
117W - 81L
1,484 Elo+
Solo
Thor
Thor
aliiens51
Thor
Level 13
God Stats
1W - 2L
1,338 SR
Queue Stats
16W - 18L
1,390 Elo+
Solo
Ne Zha
Ne Zha
lllllIIIII-1887
Ne Zha
Level 28
God Stats
8W - 12L
1,432 SR
Queue Stats
114W - 102L
1,423 Elo+
Solo
Cupid
Cupid
mariodomin_22
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,323 Elo+
Party 2
Team Averages
Level 25
1,473 SR
1,411 Elo+

VS

Team Averages
Level 11
1,634 SR
1,547 Elo+
Ravana
Ravana
ImMrCreeper2K
Ravana
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 26L
1,399 Elo+
Party 1
King Arthur
King Arthur
JGO-2004
King Arthur
Level 29
God Stats
12W - 8L
1,766 SR
Queue Stats
131W - 122L
1,395 Elo+
Party 1
Ymir
Ymir
StormyKiller6
Ymir
Level 4
God Stats
3W - 2L
1,730 SR
Queue Stats
11W - 13L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Zente9889
Jormungandr
Level 5
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 12L
1,687 Elo+
Solo
Neith
Neith
luisysergio
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Iam_Qw3rxD
Ganesha
19
3 / 0 / 33
15,101
657
14,862
27,515
27,378
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Makrath
Anubis
20
23 / 1 / 13
16,400
713
34,880
22,965
12,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
20
14 / 1 / 6
15,926
692
16,360
15,094
6,689
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 6 / 16
13,907
605
14,450
27,837
13,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 5 / 8
14,470
629
17,019
17,631
7,849
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 2
10,546
459
6,184
19,435
5,556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JGO-2004
King Arthur
15
3 / 8 / 2
10,225
445
10,887
26,228
29,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 18 / 0
9,519
414
9,146
30,683
15,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Zente9889
Jormungandr
14
2 / 12 / 1
9,722
423
7,403
21,065
18,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 13 / 4
10,016
435
17,214
18,481
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
64
Kills
13
13
Deaths
64
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Iam_Qw3rxD
Ganesha
3
0
33
19.5
L
3
13
2
0.31
L
King Arthur
JGO-2004
King Arthur
3
8
2
0.5
W
Anubis
Makrath
Anubis
23
1
13
29.5
L
3
18
0
0.17
L
Jormungandr
Zente9889
Jormungandr
2
12
1
0.21
W
Thor
14
1
6
17
W
9
6
16
2.83
L
2
13
4
0.31
W
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,571
Damage
50,834
111,042
Taken
115,892
67,895
Mitigated
71,985
53,969
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Iam_Qw3rxD
Ganesha
14,862
2,382
0
3,914
27,515
27,378
1,510
3,856
23,092
61,783
0
L
6,184
1,767
0
2,608
19,435
5,556
739
5,610
13,825
0
50,469
L
King Arthur
JGO-2004
King Arthur
10,887
798
0
880
26,228
29,075
924
13,337
12,725
0
50,696
W
Anubis
Makrath
Anubis
34,880
1,688
1,442
17,857
22,965
12,900
5,083
4,930
17,660
118,488
0
L
9,146
1,585
0
145
30,683
15,595
440
12,855
17,642
28,860
0
L
Jormungandr
Zente9889
Jormungandr
7,403
1,215
0
676
21,065
18,384
112
9,949
11,116
38,400
0
W
Thor
16,360
5,522
0
7,327
15,094
6,689
0
4,558
10,436
0
131,426
W
14,450
9,322
1,251
15,553
27,837
13,079
3,002
5,082
22,152
0
70,180
L
17,214
8,056
0
1,199
18,481
3,375
744
7,740
10,667
0
43,383
W
17,019
10,981
507
6,118
17,631
7,849
5,132
1,249
16,282
0
69,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,804
Gold Earned
50,028
606
Minions Killed
311
0
Camps Cleared
0
2,080,904
Distance Traveled
1,623,752
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,101
657
27
1
0
456,526
4
L
Ravana
10,546
459
74
3
0
381,881
2
L
King Arthur
10,225
445
75
3
0
327,531
1
W
Anubis
16,400
713
174
8
0
376,630
0
L
Ymir
9,519
414
44
2
0
293,940
3
L
Jormungandr
9,722
423
58
3
0
287,503
4
W
Thor
15,926
692
194
8
0
431,092
1
W
Ne Zha
13,907
605
101
4
0
396,154
3
L
Neith
10,016
435
60
3
0
332,897
1
W
Cupid
14,470
629
110
5
0
420,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role