Player Matchup

Ganesha
Ganesha
AnotherMars13
Ganesha
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 309L
1,353 Elo+
Solo
Neith
Neith
GHARTAL
Neith
Level 25
God Stats
13W - 11L
1,419 SR
Queue Stats
177W - 224L
1,212 Elo+
Solo
Pele
Pele
KuronoGuts
Pele
Level 26
God Stats
9W - 9L
1,432 SR
Queue Stats
77W - 70L
1,336 Elo+
Solo
Fenrir
Fenrir
ursa89
Fenrir
Level 15
God Stats
1W - 1L
1,207 SR
Queue Stats
1W - 3L
1,000 Elo+
Solo
Baron Samedi
Baron Samedi
аннигилятор3000
Baron Samedi
Level 15
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 7L
1,296 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,239 Elo+

VS

Team Averages
Level 21
1,399 SR
1,478 Elo+
Izanami
Izanami
HEIMO
Izanami
Level 26
God Stats
0W - 2L
1,393 SR
Queue Stats
93W - 111L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
Iviz222111123
Sun Wukong
Level 12
God Stats
4W - 4L
1,401 SR
Queue Stats
42W - 52L
1,491 Elo+
Party 1
Thor
Thor
Oiska
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WackBoi
Cthulhu
Level 2
God Stats
3W - 9L
1,235 SR
Queue Stats
53W - 49L
1,500 Elo+
Party 1
Olorun
Olorun
vmmater10
Olorun
Level 65
God Stats
0W - 1L
1,467 SR
Queue Stats
359W - 396L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 3 / 2
4,788
479
1,609
4,337
1,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
GHARTAL
Neith
9
0 / 1 / 4
5,523
552
4,514
3,260
880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 2
6,385
639
3,853
6,488
1,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
ursa89
Fenrir
8
4 / 0 / 1
5,272
527
2,635
6,195
2,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 3
5,940
594
5,799
5,300
2,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HEIMO
Izanami
7
1 / 3 / 1
4,863
486
5,128
4,984
1,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Iviz222111123
Sun Wukong
8
1 / 2 / 0
4,694
469
3,464
6,061
3,340
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
Oiska
Thor
8
1 / 2 / 1
4,895
490
1,528
5,149
1,487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
WackBoi
Cthulhu
8
2 / 2 / 1
5,314
531
2,803
5,106
2,028
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
vmmater10
Olorun
9
0 / 4 / 1
5,240
524
3,891
6,765
2,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
2
0.33
W
Neith
GHARTAL
Neith
0
1
4
2
L
Izanami
HEIMO
Izanami
1
3
1
0.5
L
Sun Wukong
Iviz222111123
Sun Wukong
1
2
0
0.5
W
5
1
2
6
L
Thor
Oiska
Thor
1
2
1
0.75
L
Cthulhu
WackBoi
Cthulhu
2
2
1
1.25
W
Fenrir
ursa89
Fenrir
4
0
1
4.5
L
Olorun
vmmater10
Olorun
0
4
1
0.13
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
16,814
25,580
Taken
28,065
8,704
Mitigated
10,213
11,939
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
1,609
136
0
500
4,337
1,424
246
1,498
2,839
9,962
0
W
Neith
GHARTAL
Neith
4,514
826
159
1,264
3,260
880
174
0
3,010
0
18,727
L
Izanami
HEIMO
Izanami
5,128
3,799
0
1,528
4,984
1,163
281
1,115
3,768
0
25,835
L
Sun Wukong
Iviz222111123
Sun Wukong
3,464
631
0
1,781
6,061
3,340
35
0
6,061
0
16,208
W
3,853
998
0
2,439
6,488
1,926
125
691
5,747
0
31,469
L
Thor
Oiska
Thor
1,528
888
0
1,649
5,149
1,487
0
222
4,927
0
14,707
L
Cthulhu
WackBoi
Cthulhu
2,803
127
198
1,244
5,106
2,028
0
1,850
3,161
11,675
0
W
Fenrir
ursa89
Fenrir
2,635
1,470
282
3,533
6,195
2,431
536
1,169
5,026
0
11,512
L
Olorun
vmmater10
Olorun
3,891
1,587
63
1,625
6,765
2,195
317
4,221
2,544
27,549
0
W
5,799
573
264
3,498
5,300
2,043
596
3,336
1,964
22,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
25,006
154
Minions Killed
191
0
Camps Cleared
0
911,130
Distance Traveled
870,289
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,788
479
1
0
0
165,942
0
W
Neith
5,523
552
29
3
0
167,444
0
L
Izanami
4,863
486
48
5
0
170,204
0
L
Sun Wukong
4,694
469
31
3
0
191,515
0
W
Pele
6,385
639
52
5
0
194,049
1
L
Thor
4,895
490
38
4
0
180,687
0
L
Cthulhu
5,314
531
20
2
0
178,087
4
W
Fenrir
5,272
527
33
3
0
178,351
0
L
Olorun
5,240
524
54
5
0
149,796
1
W
Baron Samedi
5,940
594
39
4
0
205,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role