Player Matchup

Freya
Freya
Half-Shade
Freya
Level 27
God Stats
5W - 4L
1,456 SR
Queue Stats
61W - 64L
1,232 Elo+
Solo
Fenrir
Fenrir
RealEpicman69
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,002 Elo+
Solo
Sun Wukong
Sun Wukong
Tio2k_2xs
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,069 Elo+
Solo
Ymir
Ymir
goul995
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
イナズマボルト
Hou Yi
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,491 SR
1,261 Elo+

VS

Team Averages
Level 16
1,420 SR
1,206 Elo+
Nemesis
Nemesis
Lilianuus
Nemesis
Level 8
God Stats
8W - 11L
1,228 SR
Queue Stats
15W - 24L
928 Elo+
Solo
Cthulhu
Cthulhu
SlootSlyr
Cthulhu
Level 29
God Stats
76W - 62L
1,586 SR
Queue Stats
148W - 148L
1,342 Elo+
Solo
Bakasura
Bakasura
old_JoKez
Bakasura
Level 17
God Stats
7W - 5L
1,332 SR
Queue Stats
21W - 27L
1,190 Elo+
Solo
Ra
Ra
the7thwonder
Ra
Level 5
God Stats
4W - 2L
1,288 SR
Queue Stats
5W - 5L
1,230 Elo+
Solo
The Morrigan
The Morrigan
yansvb
The Morrigan
Level 23
God Stats
2W - 1L
1,667 SR
Queue Stats
9W - 5L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
1 / 1 / 1
5,177
575
2,594
6,331
2,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 8 / 0
4,095
455
3,121
7,715
2,132
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tio2k_2xs
Sun Wukong
4
0 / 4 / 0
3,727
414
2,407
6,037
2,955
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ymir
goul995
Ymir
3
0 / 5 / 0
3,494
388
391
4,966
1,705
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 0 / 0
3,356
373
0
564
147
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lilianuus
Nemesis
8
4 / 0 / 3
5,732
637
2,006
2,953
800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SlootSlyr
Cthulhu
10
1 / 2 / 0
5,980
664
3,385
5,540
1,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
old_JoKez
Bakasura
10
7 / 0 / 3
6,688
743
3,333
5,903
1,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 8
5,749
639
4,047
2,955
839
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
yansvb
The Morrigan
9
3 / 0 / 3
5,784
643
3,631
2,501
746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
1
1
1
1.5
W
Nemesis
Lilianuus
Nemesis
4
0
3
5.5
L
1
8
0
0.13
W
Cthulhu
SlootSlyr
Cthulhu
1
2
0
0.5
L
Sun Wukong
Tio2k_2xs
Sun Wukong
0
4
0
0
L
Ymir
goul995
Ymir
0
5
0
0
W
Bakasura
old_JoKez
Bakasura
7
0
3
8.5
W
3
1
8
7
W
The Morrigan
yansvb
The Morrigan
3
0
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,513
Damage
16,402
25,613
Taken
19,852
9,043
Mitigated
5,913
3,736
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,594
987
0
3,091
6,331
2,104
0
3,308
3,023
26,480
0
W
Nemesis
Lilianuus
Nemesis
2,006
1,057
0
148
2,953
800
695
30
2,873
0
9,782
L
3,121
749
0
413
7,715
2,132
0
2,369
5,346
0
10,758
W
Cthulhu
SlootSlyr
Cthulhu
3,385
238
0
1,091
5,540
1,727
126
2,594
2,946
28,483
0
L
Sun Wukong
Tio2k_2xs
Sun Wukong
2,407
552
0
232
6,037
2,955
0
2,667
3,370
0
8,815
L
Ymir
goul995
Ymir
391
391
0
0
4,966
1,705
0
1,785
3,131
1,690
0
W
Bakasura
old_JoKez
Bakasura
3,333
2,210
76
3,401
5,903
1,801
714
181
5,697
0
31,381
W
4,047
716
337
714
2,955
839
989
150
2,680
13,896
0
W
The Morrigan
yansvb
The Morrigan
3,631
804
0
615
2,501
746
1,524
30
2,371
21,448
622
L
0
0
0
0
564
147
0
383
181
0
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,849
Gold Earned
29,933
87
Minions Killed
201
0
Camps Cleared
0
615,870
Distance Traveled
946,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,177
575
57
6
0
158,515
2
W
Nemesis
5,732
637
25
3
0
180,692
0
L
Fenrir
4,095
455
15
2
0
170,939
1
W
Cthulhu
5,980
664
50
6
0
205,118
1
L
Sun Wukong
3,727
414
12
1
0
130,908
0
L
Ymir
3,494
388
3
0
0
126,060
0
W
Bakasura
6,688
743
66
7
0
196,432
0
W
Ra
5,749
639
36
4
0
161,055
0
W
The Morrigan
5,784
643
24
3
0
203,145
0
L
Hou Yi
3,356
373
0
0
0
29,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role