Player Matchup

Pele
Pele
AssAnnihilatorDK
Pele
Level 68
God Stats
1W - 1L
1,431 SR
Queue Stats
170W - 155L
1,465 Elo+
Party 2
Scylla
Scylla
BiborosVegh
Scylla
Level 103
God Stats
3W - 1L
1,872 SR
Queue Stats
78W - 78L
1,519 Elo+
Solo
Chang'e
Chang'e
ChaosElementOG
Chang'e
Level 66
God Stats
3W - 0L
1,845 SR
Queue Stats
627W - 684L
1,438 Elo+
Solo
Bakasura
Bakasura
Kikipanikpa
Bakasura
Level 109
God Stats
2W - 0L
1,695 SR
Queue Stats
123W - 114L
1,531 Elo+
Solo
Poseidon
Poseidon
kammelamme
Poseidon
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 127L
1,387 Elo+
Party 2
Team Averages
Level 82
1,668 SR
1,468 Elo+

VS

Team Averages
Level 95
1,491 SR
1,451 Elo+
Arachne
Arachne
BLACK_STAR7666
Arachne
Level 105
God Stats
4W - 4L
1,682 SR
Queue Stats
367W - 388L
1,410 Elo+
Solo
Thoth
Thoth
Penguin1_1999
Thoth
Level 147
God Stats
6W - 8L
1,289 SR
Queue Stats
203W - 231L
1,437 Elo+
Party 1
Serqet
Serqet
Tainted1
Serqet
Level 36
God Stats
0W - 2L
1,305 SR
Queue Stats
136W - 122L
1,542 Elo+
Solo
Hel
Hel
X GI DIGGER X
Hel
Level 120
God Stats
8W - 5L
1,707 SR
Queue Stats
420W - 431L
1,436 Elo+
Solo
Cthulhu
Cthulhu
ooShifty_
Cthulhu
Level 65
God Stats
1W - 2L
1,474 SR
Queue Stats
70W - 82L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 19
13,257
663
20,016
29,124
26,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
18 / 4 / 12
16,089
804
38,988
19,347
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
1 / 5 / 16
12,307
615
13,758
19,291
6,677
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Kikipanikpa
Bakasura
18
4 / 10 / 12
12,474
624
12,115
24,259
11,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
kammelamme
Poseidon
20
7 / 6 / 18
13,847
692
18,141
17,743
9,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 21
12,857
643
12,024
24,344
13,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 6 / 16
15,730
787
35,033
26,415
14,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Tainted1
Serqet
20
10 / 7 / 16
14,768
738
13,544
22,687
10,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 5 / 22
12,733
637
10,370
22,521
18,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
ooShifty_
Cthulhu
20
4 / 5 / 21
13,777
689
19,835
26,895
44,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
128
31
Kills
32
32
Deaths
31
77
Assists
96
Player
Kills
Deaths
Assists
KDA
W
1
7
19
1.5
L
4
8
21
1.81
W
Scylla
18
4
12
6
W
1
5
16
1.8
W
Bakasura
Kikipanikpa
Bakasura
4
10
12
1
L
13
6
16
3.5
L
Serqet
Tainted1
Serqet
10
7
16
2.57
L
1
5
22
2.4
W
Poseidon
kammelamme
Poseidon
7
6
18
2.67
L
Cthulhu
ooShifty_
Cthulhu
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,018
Damage
90,806
109,764
Taken
122,862
61,023
Mitigated
100,977
51,776
Healing
62,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,016
2,693
1,207
10,130
29,124
26,292
1,448
14,121
14,167
0
58,339
L
12,024
9,508
2,172
4,622
24,344
13,339
453
13,602
10,492
0
17,328
W
Scylla
38,988
1,806
1,411
5,356
19,347
6,633
1,378
13,535
4,743
64,074
0
W
13,758
398
10,888
8,920
19,291
6,677
396
13,597
5,694
37,670
0
W
Bakasura
Kikipanikpa
Bakasura
12,115
7,553
2,088
4,920
24,259
11,668
2,205
13,218
10,619
0
25,267
L
35,033
1,268
2,174
4,096
26,415
14,084
2,924
15,423
10,764
84,719
0
L
Serqet
Tainted1
Serqet
13,544
3,160
801
2,263
22,687
10,912
683
11,210
11,229
0
14,831
L
10,370
585
28,565
11,091
22,521
18,281
756
14,402
7,737
24,996
0
W
Poseidon
kammelamme
Poseidon
18,141
1,035
972
5,884
17,743
9,753
362
10,767
6,390
40,814
0
L
Cthulhu
ooShifty_
Cthulhu
19,835
778
4,090
2,388
26,895
44,361
390
16,250
10,350
43,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,974
Gold Earned
69,865
256
Minions Killed
200
0
Camps Cleared
0
1,680,443
Distance Traveled
1,725,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,257
663
62
3
0
363,193
0
L
Arachne
12,857
643
19
1
0
343,421
0
W
Scylla
16,089
804
54
3
0
317,411
0
W
Chang'e
12,307
615
60
3
0
302,827
0
W
Bakasura
12,474
624
36
2
0
367,264
0
L
Thoth
15,730
787
84
4
0
334,670
1
L
Serqet
14,768
738
11
1
0
328,232
0
L
Hel
12,733
637
32
2
0
348,230
0
W
Poseidon
13,847
692
44
2
0
329,748
0
L
Cthulhu
13,777
689
54
3
0
370,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role