Player Matchup

Anubis
Anubis
Allrounder1612
Anubis
Level 8
God Stats
38W - 39L
1,413 SR
Queue Stats
92W - 96L
1,229 Elo+
Party 2
Cupid
Cupid
Platypinoot
Cupid
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 170L
1,425 Elo+
Solo
Fenrir
Fenrir
Sir_JAGwaR
Fenrir
Level 13
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Nemesis
Nemesis
TeimoKa_
Nemesis
Level 17
God Stats
22W - 16L
1,327 SR
Queue Stats
50W - 57L
1,150 Elo+
Party 2
Bellona
Bellona
spellborne
Bellona
Level 8
God Stats
3W - 6L
1,126 SR
Queue Stats
12W - 17L
1,269 Elo+
Solo
Team Averages
Level 15
1,339 SR
1,242 Elo+

VS

Team Averages
Level 17
1,431 SR
1,275 Elo+
Medusa
Medusa
AlbusHong
Medusa
Level 28
God Stats
10W - 7L
1,496 SR
Queue Stats
144W - 184L
1,336 Elo+
Solo
Ne Zha
Ne Zha
BallzDeepp69
Ne Zha
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 57L
1,400 Elo+
Party 1
Discordia
Discordia
DATZMR P 2U
Discordia
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,303 Elo+
Solo
Merlin
Merlin
eruditus6
Merlin
Level 8
God Stats
9W - 9L
1,122 SR
Queue Stats
26W - 35L
1,155 Elo+
Solo
Hachiman
Hachiman
tapia-colosal135
Hachiman
Level 29
God Stats
45W - 50L
1,535 SR
Queue Stats
103W - 126L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 9
14,819
478
11,853
15,474
7,072
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 5
14,628
472
10,373
23,997
11,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Sir_JAGwaR
Fenrir
5
0 / 1 / 0
8,350
269
0
546
109
Nemesis
TeimoKa_
Nemesis
20
15 / 3 / 8
18,342
592
24,653
25,337
13,125
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
spellborne
Bellona
20
7 / 5 / 5
14,253
460
12,210
21,387
20,790
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlbusHong
Medusa
20
7 / 7 / 1
16,226
523
22,820
20,598
8,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
20
5 / 8 / 2
15,321
494
17,301
27,128
10,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
DATZMR P 2U
Discordia
19
1 / 6 / 6
13,048
421
10,143
15,469
4,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
eruditus6
Merlin
9
0 / 1 / 0
9,548
308
355
1,319
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 8 / 3
12,912
417
8,089
19,728
5,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
29
Kills
14
15
Deaths
30
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlbusHong
Medusa
7
7
1
1.07
W
4
2
9
4.25
L
Ne Zha
5
8
2
0.75
L
Discordia
DATZMR P 2U
Discordia
1
6
6
0.67
W
3
4
5
1.38
W
Fenrir
Sir_JAGwaR
Fenrir
0
1
0
0
W
Nemesis
TeimoKa_
Nemesis
15
3
8
6.33
L
Merlin
eruditus6
Merlin
0
1
0
0
W
Bellona
spellborne
Bellona
7
5
5
1.9
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
58,708
86,741
Taken
84,242
52,144
Mitigated
29,883
26,140
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlbusHong
Medusa
22,820
10,533
0
0
20,598
8,058
8,248
2,473
17,950
0
120,607
W
11,853
588
0
7,987
15,474
7,072
3,071
2,861
12,613
89,769
0
L
Ne Zha
17,301
9,231
0
9,782
27,128
10,688
0
3,955
22,946
0
106,081
L
Discordia
DATZMR P 2U
Discordia
10,143
1,938
499
2,614
15,469
4,872
282
3,176
12,193
52,962
0
W
10,373
5,101
750
9,407
23,997
11,048
4,502
2,530
21,467
0
98,350
W
Fenrir
Sir_JAGwaR
Fenrir
0
0
0
0
546
109
0
0
546
0
431
W
Nemesis
TeimoKa_
Nemesis
24,653
15,685
0
6,754
25,337
13,125
1,126
1,613
23,724
0
147,958
L
Merlin
eruditus6
Merlin
355
0
0
93
1,319
309
520
0
1,319
13,373
0
W
Bellona
spellborne
Bellona
12,210
3,378
0
1,242
21,387
20,790
1,294
3,494
17,893
0
62,973
L
8,089
3,658
0
1,671
19,728
5,956
1,719
2,418
17,210
0
63,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,392
Gold Earned
67,055
579
Minions Killed
552
0
Camps Cleared
0
2,188,290
Distance Traveled
1,986,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,226
523
207
7
0
437,649
0
W
Anubis
14,819
478
158
5
0
518,610
0
L
Ne Zha
15,321
494
147
5
0
540,282
0
L
Discordia
13,048
421
71
2
0
446,466
4
W
Cupid
14,628
472
145
5
0
485,802
5
W
Fenrir
8,350
269
2
0
0
26,323
1
W
Nemesis
18,342
592
167
5
0
626,767
0
L
Merlin
9,548
308
27
1
0
104,741
0
W
Bellona
14,253
460
107
3
0
530,788
0
L
Hachiman
12,912
417
100
3
0
457,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role