Player Matchup

Da Ji
Da Ji
BunnehVirus
Da Ji
Level 119
God Stats
1W - 6L
1,468 SR
Queue Stats
204W - 183L
1,619 Elo+
Party 1
Osiris
Osiris
Corydalis
Osiris
Level 69
God Stats
2W - 7L
1,834 SR
Queue Stats
374W - 354L
1,506 Elo+
Party 1
Merlin
Merlin
Dementss
Merlin
Level 156
God Stats
3W - 3L
1,426 SR
Queue Stats
101W - 77L
1,617 Elo+
Party 1
Nike
Nike
SendSolePics
Nike
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
iLLmac
Bellona
Level 120
God Stats
1W - 1L
1,415 SR
Queue Stats
82W - 70L
1,552 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,559 Elo+

VS

Team Averages
Level 98
1,591 SR
1,605 Elo+
Nemesis
Nemesis
HomelesFTW
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 2
He Bo
He Bo
JuicyBrownStar
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,627 Elo+
Party 2
Artemis
Artemis
WakaKachow
Artemis
Level 83
God Stats
0W - 1L
1,770 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 2
Zeus
Zeus
YG_StankWeezul
Zeus
Level 125
God Stats
7W - 4L
1,735 SR
Queue Stats
305W - 331L
1,514 Elo+
Solo
Serqet
Serqet
zHaaxzorrx
Serqet
Level 147
God Stats
0W - 1L
1,449 SR
Queue Stats
31W - 19L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 9
11,582
724
9,583
13,326
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Corydalis
Osiris
18
4 / 9 / 13
11,672
730
7,729
18,736
16,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Dementss
Merlin
20
6 / 2 / 14
13,734
858
19,654
10,370
4,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 16
12,488
781
12,933
18,909
19,921
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
iLLmac
Bellona
17
4 / 7 / 15
11,199
700
10,291
19,977
19,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HomelesFTW
Nemesis
18
4 / 5 / 17
11,434
715
8,458
14,811
10,316
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 5 / 18
11,950
747
12,513
12,107
4,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
WakaKachow
Artemis
18
7 / 7 / 14
11,637
727
14,429
16,148
7,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 5 / 14
13,076
817
27,327
10,301
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
zHaaxzorrx
Serqet
19
4 / 5 / 21
11,783
736
7,438
15,368
12,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
117
26
Kills
33
33
Deaths
27
67
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
W
Osiris
Corydalis
Osiris
4
9
13
1.17
W
Merlin
Dementss
Merlin
6
2
14
6.5
L
Nemesis
HomelesFTW
Nemesis
4
5
17
2.5
L
7
5
18
3.2
W
6
7
16
2
L
Artemis
WakaKachow
Artemis
7
7
14
2
L
11
5
14
3.6
W
Bellona
iLLmac
Bellona
4
7
15
1.64
L
Serqet
zHaaxzorrx
Serqet
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,190
Damage
70,165
81,318
Taken
68,735
65,656
Mitigated
39,408
21,599
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,583
1,243
1,998
999
13,326
4,842
1,169
5,184
7,530
0
11,745
W
Osiris
Corydalis
Osiris
7,729
3,670
3,141
2,265
18,736
16,842
1,682
10,020
8,347
0
18,002
W
Merlin
Dementss
Merlin
19,654
1,174
1,768
2,141
10,370
4,132
1,748
6,673
3,697
57,128
0
L
Nemesis
HomelesFTW
Nemesis
8,458
2,979
1,918
2,715
14,811
10,316
318
4,093
10,568
0
15,269
L
12,513
933
219
1,927
12,107
4,620
429
4,726
7,331
24,219
0
W
12,933
1,044
1,863
1,177
18,909
19,921
677
7,993
10,736
674
37,940
L
Artemis
WakaKachow
Artemis
14,429
6,858
1,166
5,170
16,148
7,203
1,622
3,514
12,509
0
33,099
L
27,327
1,638
0
0
10,301
4,413
854
3,058
7,193
54,877
0
W
Bellona
iLLmac
Bellona
10,291
992
3,138
3,109
19,977
19,919
252
9,970
9,965
529
15,052
L
Serqet
zHaaxzorrx
Serqet
7,438
1,267
3,766
2,949
15,368
12,856
77
5,437
9,806
0
11,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
59,880
163
Minions Killed
162
0
Camps Cleared
0
1,357,650
Distance Traveled
1,296,383
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,582
724
2
0
0
255,976
0
W
Osiris
11,672
730
18
1
0
255,963
0
W
Merlin
13,734
858
90
6
0
288,624
0
L
Nemesis
11,434
715
20
1
0
289,672
1
L
He Bo
11,950
747
18
1
0
261,366
1
W
Nike
12,488
781
43
3
0
283,201
1
L
Artemis
11,637
727
39
2
0
232,511
0
L
Zeus
13,076
817
68
4
0
217,620
0
W
Bellona
11,199
700
10
1
0
273,886
0
L
Serqet
11,783
736
17
1
0
295,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role