Player Matchup

Cthulhu
Cthulhu
Conchado_420
Cthulhu
Level 14
God Stats
2W - 1L
1,487 SR
Queue Stats
84W - 110L
1,346 Elo+
Party 1
Nemesis
Nemesis
Cordan
Nemesis
Level 27
God Stats
7W - 13L
1,238 SR
Queue Stats
144W - 154L
1,247 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zero107
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 128L
1,303 Elo+
Solo
Hercules
Hercules
globalhabits
Hercules
Level 21
God Stats
2W - 2L
1,274 SR
Queue Stats
33W - 37L
1,283 Elo+
Party 1
Merlin
Merlin
wisspy
Merlin
Level 18
God Stats
17W - 13L
1,412 SR
Queue Stats
60W - 61L
1,306 Elo+
Solo
Team Averages
Level 22
1,382 SR
1,297 Elo+

VS

Team Averages
Level 14
1,372 SR
1,277 Elo+
Cthulhu
Cthulhu
Deprexx
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 65L
1,324 Elo+
Solo
Kukulkan
Kukulkan
Federicoloyo
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
GuPaX
Ganesha
Level 15
God Stats
5W - 16L
981 SR
Queue Stats
34W - 68L
1,115 Elo+
Party 2
Persephone
Persephone
RocioAzul
Persephone
Level 8
God Stats
2W - 5L
1,290 SR
Queue Stats
26W - 60L
1,093 Elo+
Party 2
Artemis
Artemis
xDeathFlamex
Artemis
Level 27
God Stats
22W - 10L
1,591 SR
Queue Stats
48W - 51L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Conchado_420
Cthulhu
19
5 / 6 / 21
12,068
1,006
12,656
15,576
13,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Cordan
Nemesis
19
9 / 3 / 19
13,206
1,101
17,504
13,554
7,192
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Zero107
Ah Muzen Cab
20
8 / 1 / 17
13,225
1,102
16,667
7,401
2,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
globalhabits
Hercules
20
10 / 3 / 23
13,878
1,157
19,865
16,225
10,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
wisspy
Merlin
20
12 / 3 / 17
12,953
1,079
20,862
8,973
2,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deprexx
Cthulhu
17
8 / 9 / 3
12,881
1,073
15,784
28,208
33,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Federicoloyo
Kukulkan
15
0 / 8 / 2
9,370
781
3,272
9,544
3,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GuPaX
Ganesha
19
0 / 7 / 14
11,839
987
13,229
19,688
21,531
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Persephone
RocioAzul
Persephone
18
0 / 11 / 8
11,055
921
1,796
19,600
7,438
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xDeathFlamex
Artemis
18
8 / 9 / 3
13,295
1,108
19,061
21,139
10,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
46
44
Kills
16
16
Deaths
44
97
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Conchado_420
Cthulhu
5
6
21
2.58
W
Nemesis
Cordan
Nemesis
9
3
19
6.17
L
Cthulhu
Deprexx
Cthulhu
8
9
3
1.06
L
Kukulkan
Federicoloyo
Kukulkan
0
8
2
0.13
L
Ganesha
GuPaX
Ganesha
0
7
14
1
L
Persephone
RocioAzul
Persephone
0
11
8
0.36
W
Ah Muzen Cab
Zero107
Ah Muzen Cab
8
1
17
16.5
W
Hercules
globalhabits
Hercules
10
3
23
7.17
W
Merlin
wisspy
Merlin
12
3
17
6.83
L
Artemis
xDeathFlamex
Artemis
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,554
Damage
53,142
61,729
Taken
98,179
36,058
Mitigated
76,028
12,125
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Conchado_420
Cthulhu
12,656
1,813
1,033
243
15,576
13,230
0
7,971
7,605
33,602
0
W
Nemesis
Cordan
Nemesis
17,504
11,649
0
277
13,554
7,192
0
5,083
8,471
0
34,225
L
Cthulhu
Deprexx
Cthulhu
15,784
3,087
191
0
28,208
33,223
0
5,510
22,698
42,329
0
L
Kukulkan
Federicoloyo
Kukulkan
3,272
636
0
0
9,544
3,669
0
4,558
4,986
6,257
0
L
Ganesha
GuPaX
Ganesha
13,229
872
966
822
19,688
21,531
0
9,045
10,643
21,856
0
L
Persephone
RocioAzul
Persephone
1,796
699
0
107
19,600
7,438
0
7,315
12,285
21,406
0
W
Ah Muzen Cab
Zero107
Ah Muzen Cab
16,667
10,014
0
2,128
7,401
2,419
0
5,324
2,077
0
34,578
W
Hercules
globalhabits
Hercules
19,865
11,755
989
6,796
16,225
10,636
0
10,520
5,705
0
32,711
W
Merlin
wisspy
Merlin
20,862
859
0
659
8,973
2,581
0
5,183
3,790
43,246
0
L
Artemis
xDeathFlamex
Artemis
19,061
13,613
0
2,493
21,139
10,167
0
7,090
14,049
0
46,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
58,440
203
Minions Killed
182
7
Camps Cleared
4
1,042,204
Distance Traveled
791,366
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,068
1,006
46
4
2
176,720
1
W
Nemesis
13,206
1,101
31
3
2
217,812
0
L
Cthulhu
12,881
1,073
68
6
1
237,260
0
L
Kukulkan
9,370
781
6
1
0
93,976
1
L
Ganesha
11,839
987
1
0
0
168,942
0
L
Persephone
11,055
921
49
4
1
109,989
0
W
Ah Muzen Cab
13,225
1,102
45
4
0
214,046
0
W
Hercules
13,878
1,157
30
3
3
213,830
0
W
Merlin
12,953
1,079
51
4
0
219,796
0
L
Artemis
13,295
1,108
58
5
2
181,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role