Player Matchup

Mercury
Mercury
ApolloLegend561
Mercury
Level 97
God Stats
1W - 2L
1,297 SR
Queue Stats
203W - 193L
1,324 Elo+
Party 3
Thoth
Thoth
CaptKast
Thoth
Level 108
God Stats
1W - 2L
1,211 SR
Queue Stats
156W - 155L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Hazard Jester
Nu Wa
Level 81
God Stats
5W - 3L
1,322 SR
Queue Stats
163W - 155L
1,360 Elo+
Solo
Jing Wei
Jing Wei
davidEportillo
Jing Wei
Level 63
God Stats
3W - 2L
1,514 SR
Queue Stats
219W - 224L
1,347 Elo+
Solo
Cabrakan
Cabrakan
jayohesaitch
Cabrakan
Level 125
God Stats
1W - 1L
1,282 SR
Queue Stats
127W - 144L
1,333 Elo+
Party 3
Team Averages
Level 95
1,325 SR
1,343 Elo+

VS

Team Averages
Level 87
1,500 SR
1,329 Elo+
Khepri
Khepri
Big Wompem
Khepri
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,442 Elo+
Party 2
Persephone
Persephone
Flying Ducktape
Persephone
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,316 Elo+
Party 2
Anubis
Anubis
Sabriel7465
Anubis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,394 Elo+
Solo
Odin
Odin
xBrYaNKILLeRx18
Odin
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 67L
1,192 Elo+
Party 1
Scylla
Scylla
xl Magiiks lx
Scylla
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 104L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
12,049
861
6,863
9,744
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
CaptKast
Thoth
17
0 / 6 / 12
10,388
742
6,628
13,428
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 5 / 18
11,016
787
20,649
10,751
3,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
18
7 / 5 / 10
11,145
796
12,925
13,367
5,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
jayohesaitch
Cabrakan
19
8 / 3 / 19
12,288
878
9,910
16,598
21,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Big Wompem
Khepri
18
2 / 4 / 13
9,441
674
6,383
15,833
15,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Flying Ducktape
Persephone
16
2 / 8 / 11
10,329
738
5,578
11,137
3,698
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
3 / 7 / 6
8,831
631
8,447
11,754
5,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 6 / 10
9,555
683
12,528
12,883
5,458
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 4 / 10
11,473
820
19,225
10,258
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
29
Kills
21
22
Deaths
29
64
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Khepri
Big Wompem
Khepri
2
4
13
2.13
W
Thoth
CaptKast
Thoth
0
6
12
1
L
Persephone
Flying Ducktape
Persephone
2
8
11
0.94
W
5
5
18
2.8
L
Anubis
3
7
6
0.86
W
Jing Wei
7
5
10
2.4
W
Cabrakan
jayohesaitch
Cabrakan
8
3
19
5.83
L
4
6
10
1.5
L
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,975
Damage
52,161
63,888
Taken
61,865
39,271
Mitigated
33,960
20,557
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,863
3,976
1,079
1,833
9,744
3,903
95
5,843
3,901
0
18,420
L
Khepri
Big Wompem
Khepri
6,383
725
736
3,066
15,833
15,607
0
5,552
10,281
17,033
0
W
Thoth
CaptKast
Thoth
6,628
363
2,389
4,090
13,428
4,249
1,250
9,813
3,615
25,410
0
L
Persephone
Flying Ducktape
Persephone
5,578
436
888
509
11,137
3,698
0
6,800
4,337
16,223
0
W
20,649
6,922
1,573
810
10,751
3,792
946
7,020
3,731
33,865
0
L
Anubis
8,447
632
2,242
1,015
11,754
5,480
0
8,399
3,355
21,917
0
W
Jing Wei
12,925
9,050
1,313
1,492
13,367
5,466
2,083
7,429
5,938
0
32,038
W
Cabrakan
jayohesaitch
Cabrakan
9,910
752
1,567
4,411
16,598
21,861
722
9,528
7,070
18,095
0
L
12,528
2,170
741
1,396
12,883
5,458
0
9,831
3,052
0
17,256
L
19,225
1,286
1,291
1,737
10,258
3,717
0
6,605
3,653
48,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,886
Gold Earned
49,629
150
Minions Killed
124
0
Camps Cleared
0
1,237,190
Distance Traveled
1,100,180
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,049
861
24
2
0
292,462
0
L
Khepri
9,441
674
13
1
0
237,683
0
W
Thoth
10,388
742
44
3
0
222,006
2
L
Persephone
10,329
738
14
1
0
188,439
0
W
Nu Wa
11,016
787
23
2
0
244,218
1
L
Anubis
8,831
631
27
2
0
213,802
0
W
Jing Wei
11,145
796
41
3
0
240,232
1
W
Cabrakan
12,288
878
18
1
0
238,272
0
L
Odin
9,555
683
8
1
0
234,576
1
L
Scylla
11,473
820
62
4
0
225,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role