Player Matchup

Discordia
Discordia
SoCalHoopdreams
Discordia
Level 29
God Stats
3W - 0L
1,663 SR
Queue Stats
130W - 34L
1,939 Elo+
Party 2
Bakasura
Bakasura
dragonmatt20
Bakasura
Level 122
God Stats
2W - 3L
1,326 SR
Queue Stats
61W - 55L
1,485 Elo+
Party 2
Bacchus
Bacchus
squeeker11
Bacchus
Level 125
God Stats
10W - 3L
1,649 SR
Queue Stats
155W - 50L
1,837 Elo+
Party 2
Team Averages
Level 92
1,546 SR
1,753 Elo+

VS

Team Averages
Level 33
1,782 SR
1,811 Elo+
Cerberus
Cerberus
Hellsh0ts
Cerberus
Level 28
God Stats
22W - 2L
1,896 SR
Queue Stats
235W - 23L
1,995 Elo+
Party 1
Ra
Ra
IRissinGz D
Ra
Level 67
God Stats
14W - 3L
1,984 SR
Queue Stats
703W - 106L
1,995 Elo+
Party 1
Neith
Neith
lapolillaasesina
Neith
Level 4
God Stats
1W - 3L
1,465 SR
Queue Stats
1W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SoCalHoopdreams
Discordia
20
4 / 2 / 5
19,558
631
36,499
22,169
10,110
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
dragonmatt20
Bakasura
20
3 / 6 / 4
19,086
616
9,505
26,818
10,935
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
squeeker11
Bacchus
20
2 / 6 / 4
17,448
563
17,081
33,245
73,901
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hellsh0ts
Cerberus
20
4 / 6 / 5
18,969
612
27,612
47,522
54,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 3 / 3
20,800
671
30,084
27,811
12,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 0 / 0
12,919
417
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
14
14
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hellsh0ts
Cerberus
4
6
5
1.08
L
10
3
3
3.83
W
Discordia
SoCalHoopdreams
Discordia
4
2
5
3.25
W
Bakasura
dragonmatt20
Bakasura
3
6
4
0.83
L
0
0
0
0
W
Bacchus
squeeker11
Bacchus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,085
Damage
57,696
82,232
Taken
75,333
94,946
Mitigated
66,573
31,370
Healing
27,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hellsh0ts
Cerberus
27,612
1,864
0
6,738
47,522
54,431
0
30,777
13,958
101,063
0
L
30,084
1,519
7,937
12,551
27,811
12,142
1,531
20,700
5,981
204,677
0
W
Discordia
SoCalHoopdreams
Discordia
36,499
1,899
0
10,827
22,169
10,110
879
17,539
4,630
199,240
0
W
Bakasura
dragonmatt20
Bakasura
9,505
6,614
553
13,787
26,818
10,935
1,347
18,867
7,951
0
135,327
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
squeeker11
Bacchus
17,081
3,001
531
5,672
33,245
73,901
984
21,707
11,538
58,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,092
Gold Earned
52,688
422
Minions Killed
407
0
Camps Cleared
0
1,591,497
Distance Traveled
1,180,037
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
18,969
612
132
4
0
553,006
9
L
Ra
20,800
671
275
9
0
627,031
8
W
Discordia
19,558
631
236
8
0
531,265
0
W
Bakasura
19,086
616
137
4
0
534,330
0
L
Neith
12,919
417
0
0
0
0
0
W
Bacchus
17,448
563
49
2
0
525,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role