Player Matchup

Cerberus
Cerberus
Gold IV
ArtGreatest
Cerberus
Gold IV
Level 152
God Stats
13W - 9L
1,609 SR
Queue Stats
170W - 144L
1,699 MMR
Solo
Thor
Thor
Gold IV
GRM Brassy13
Thor
Gold IV
Level 89
God Stats
1W - 0L
1,582 SR
Queue Stats
16W - 8L
1,687 MMR
Party 1
Freya
Freya
Gold V
KanyeWestDid911
Freya
Gold V
Level 109
God Stats
1W - 1L
1,224 SR
Queue Stats
19W - 13L
1,717 MMR
Party 1
Thoth
Thoth
Gold V
Slightmares tH
Thoth
Gold V
Level 125
God Stats
1W - 2L
1,228 SR
Queue Stats
294W - 304L
1,702 MMR
Solo
Horus
Horus
Platinum IV
TaskSaW
Horus
Platinum IV
Level 120
God Stats
29W - 21L
1,597 SR
Queue Stats
607W - 569L
1,701 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,448 SR
1,701 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,609 SR
1,663 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
JuggernautDriv3
Tyr
Silver II
Level 109
God Stats
0W - 1L
1,820 SR
Queue Stats
6W - 6L
1,757 MMR
Party 2
Olorun
Olorun
Gold I
MrWooflesteen
Olorun
Gold I
Level 132
God Stats
1W - 2L
1,450 SR
Queue Stats
258W - 262L
1,699 MMR
Solo
Thanatos
Thanatos
Bronze III
ScorpionSaibot
Thanatos
Bronze III
Level 30
God Stats
2W - 8L
1,543 SR
Queue Stats
84W - 95L
1,694 MMR
Solo
Ganesha
Ganesha
Gold III
xC137
Ganesha
Gold III
Level 153
God Stats
1W - 2L
1,732 SR
Queue Stats
113W - 118L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArtGreatest
Cerberus
19
5 / 1 / 6
12,933
616
10,276
20,430
17,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
19 / 0 / 5
13,408
638
24,104
17,756
8,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 9
11,869
565
10,612
16,798
6,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 0 / 9
11,793
562
7,166
6,476
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
TaskSaW
Horus
15
4 / 0 / 18
11,648
555
7,790
12,760
10,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ArachneCthulhuPersephoneVulcanTsukuyomi

VS

Bans
HeimdallrHun BatzCupidKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 4 / 1
8,416
401
5,047
9,024
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 9 / 1
9,479
451
10,756
19,845
16,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 8 / 0
8,854
422
6,375
15,143
3,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
11
1 / 8 / 1
8,279
394
5,891
16,596
4,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
xC137
Ganesha
11
0 / 9 / 1
8,314
396
3,963
22,435
19,957
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
36
Kills
3
3
Deaths
38
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
1
0.13
W
Cerberus
ArtGreatest
Cerberus
5
1
6
8
W
19
0
5
21.5
L
1
9
1
0.17
W
5
2
9
4.75
L
1
8
0
0.13
L
Thanatos
1
8
1
0.19
W
3
0
9
7.5
W
Horus
TaskSaW
Horus
4
0
18
13
L
Ganesha
xC137
Ganesha
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
32,032
74,220
Taken
83,043
45,347
Mitigated
46,570
40,533
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,047
98
0
720
9,024
1,897
0
3,100
5,924
43,138
0
W
Cerberus
ArtGreatest
Cerberus
10,276
733
0
10,321
20,430
17,613
3,021
2,449
15,980
87,338
0
W
24,104
6,354
0
5,779
17,756
8,091
0
3,728
13,903
0
86,932
L
10,756
2,631
0
2,402
19,845
16,799
103
7,379
11,841
0
42,190
W
10,612
4,648
0
9,346
16,798
6,687
4,967
5,623
9,964
68,104
0
L
6,375
3,182
11
3,835
15,143
3,867
2,767
5,598
9,520
48,144
0
L
Thanatos
5,891
932
0
5,816
16,596
4,050
0
4,639
11,907
0
30,081
W
7,166
361
0
1,281
6,476
2,248
6,509
2,225
4,226
70,488
0
W
Horus
TaskSaW
Horus
7,790
4,406
6,587
7,219
12,760
10,708
564
3,254
9,324
0
16,341
L
Ganesha
xC137
Ganesha
3,963
497
1
844
22,435
19,957
136
6,538
15,797
26,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
43,342
595
Minions Killed
322
0
Camps Cleared
0
1,863,427
Distance Traveled
1,472,021
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,416
401
87
4
0
272,141
1
W
Cerberus
12,933
616
226
11
0
359,883
4
W
Thor
13,408
638
104
5
0
427,172
9
L
Tyr
9,479
451
86
4
0
302,347
3
W
Freya
11,869
565
112
5
0
363,543
2
L
Olorun
8,854
422
77
4
0
265,646
1
L
Thanatos
8,279
394
59
3
0
301,785
4
W
Thoth
11,793
562
135
6
0
361,592
4
W
Horus
11,648
555
18
1
0
351,237
3
L
Ganesha
8,314
396
13
1
0
330,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role