Player Matchup

Artio
Artio
OwlBearTurtle
Artio
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 201L
1,347 Elo+
Party 1
Fenrir
Fenrir
Thony2019
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,320 Elo+
Solo
Sol
Sol
midDayopiate
Sol
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
69W - 87L
1,427 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,365 Elo+

VS

Team Averages
Level 55
1,352 SR
1,278 Elo+
Cthulhu
Cthulhu
Raineymoon
Cthulhu
Level 26
God Stats
7W - 13L
1,412 SR
Queue Stats
32W - 42L
1,220 Elo+
Party 2
Heimdallr
Heimdallr
Varickk
Heimdallr
Level 122
God Stats
4W - 3L
1,504 SR
Queue Stats
212W - 287L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
linkydinky
Baron Samedi
Level 16
God Stats
1W - 4L
1,139 SR
Queue Stats
18W - 34L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
12,476
567
9,796
33,472
51,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Thony2019
Fenrir
6
0 / 2 / 0
9,814
446
1,473
3,893
1,225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
7 / 4 / 0
13,887
631
18,499
19,691
9,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raineymoon
Cthulhu
17
4 / 1 / 2
13,972
635
10,873
15,159
9,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Varickk
Heimdallr
15
1 / 4 / 8
12,923
587
11,770
17,548
10,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
linkydinky
Baron Samedi
16
5 / 3 / 4
13,459
612
17,576
15,057
6,444
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
10
10
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Cthulhu
Raineymoon
Cthulhu
4
1
2
5
L
Fenrir
Thony2019
Fenrir
0
2
0
0
W
Heimdallr
Varickk
Heimdallr
1
4
8
1.25
W
Baron Samedi
linkydinky
Baron Samedi
5
3
4
2.33
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,768
Damage
40,219
57,056
Taken
47,764
61,383
Mitigated
26,526
13,969
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,796
1,085
135
3,556
33,472
51,140
0
17,015
16,457
45,805
0
W
Cthulhu
Raineymoon
Cthulhu
10,873
0
1,053
2,411
15,159
9,767
43
9,861
5,298
50,266
0
L
Fenrir
Thony2019
Fenrir
1,473
481
0
1,355
3,893
1,225
0
1,040
2,853
0
6,915
W
Heimdallr
Varickk
Heimdallr
11,770
5,081
0
2,386
17,548
10,315
1,801
8,778
8,770
0
60,659
W
Baron Samedi
linkydinky
Baron Samedi
17,576
4,278
1,831
4,933
15,057
6,444
1,204
10,657
4,400
45,440
0
L
18,499
8,021
243
8,680
19,691
9,018
0
10,565
9,126
92,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
40,354
177
Minions Killed
176
0
Camps Cleared
0
890,082
Distance Traveled
994,468
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,476
567
37
2
0
452,234
1
W
Cthulhu
13,972
635
61
3
0
398,744
3
L
Fenrir
9,814
446
14
1
0
98,641
0
W
Heimdallr
12,923
587
59
3
0
323,609
3
W
Baron Samedi
13,459
612
56
3
0
272,115
2
L
Sol
13,887
631
126
6
0
339,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role