Player Matchup

Janus
Janus
DatWasDirtyThan
Janus
Level 145
God Stats
4W - 7L
1,704 SR
Queue Stats
86W - 86L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
RussianHacker101
Kukulkan
Level 5
God Stats
1W - 3L
1,524 SR
Queue Stats
26W - 33L
1,496 Elo+
Party 1
Thor
Thor
StrifeGuy
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,628 Elo+
Party 1
Medusa
Medusa
onenickel
Medusa
Level 16
God Stats
17W - 13L
1,587 SR
Queue Stats
48W - 49L
1,406 Elo+
Party 2
Cabrakan
Cabrakan
oxtc
Cabrakan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,437 Elo+
Party 2
Team Averages
Level 42
1,563 SR
1,518 Elo+

VS

Team Averages
Level 26
1,486 SR
1,479 Elo+
Da Ji
Da Ji
Murtahgah
Da Ji
Level 22
God Stats
19W - 10L
1,591 SR
Queue Stats
120W - 131L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
OutLawWit
Ao Kuang
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
153W - 154L
1,454 Elo+
Solo
Bellona
Bellona
ScalierGorgon38
Bellona
Level 5
God Stats
12W - 18L
1,448 SR
Queue Stats
18W - 23L
1,415 Elo+
Solo
Fafnir
Fafnir
夜行百鬼
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 3
Anhur
Anhur
强大优势一只羊
Anhur
Level 66
God Stats
3W - 2L
1,368 SR
Queue Stats
77W - 71L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
13,496
1,125
16,955
11,635
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 10 / 12
12,291
1,024
14,734
16,075
6,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
3 / 10 / 15
12,347
1,029
9,776
17,773
6,872
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
onenickel
Medusa
20
8 / 9 / 14
14,583
1,215
13,891
18,627
8,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
oxtc
Cabrakan
20
8 / 11 / 15
14,176
1,181
23,612
24,967
20,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Murtahgah
Da Ji
20
12 / 4 / 22
15,243
1,270
13,789
15,593
7,354
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
OutLawWit
Ao Kuang
20
13 / 4 / 19
15,222
1,269
18,998
17,884
7,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 9 / 14
11,681
973
7,143
15,881
11,857
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
20
2 / 3 / 25
13,641
1,137
9,174
19,482
28,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 7 / 16
16,043
1,337
33,021
17,296
7,476
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
141
27
Kills
45
45
Deaths
27
72
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
5
16
2.6
W
Da Ji
Murtahgah
Da Ji
12
4
22
5.75
W
Ao Kuang
OutLawWit
Ao Kuang
13
4
19
5.63
L
3
10
12
0.9
W
1
9
14
0.89
L
Thor
3
10
15
1.05
L
Medusa
onenickel
Medusa
8
9
14
1.67
L
Cabrakan
oxtc
Cabrakan
8
11
15
1.41
W
Fafnir
2
3
25
4.83
W
17
7
16
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
82,125
89,077
Taken
86,136
46,311
Mitigated
61,854
2,421
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,955
1,172
0
625
11,635
3,791
0
2,978
8,657
49,433
0
W
Da Ji
Murtahgah
Da Ji
13,789
4,045
0
343
15,593
7,354
0
8,341
7,252
0
28,865
W
Ao Kuang
OutLawWit
Ao Kuang
18,998
5,259
0
3,735
17,884
7,159
0
12,482
5,402
35,236
0
L
14,734
1,010
0
0
16,075
6,612
0
7,732
8,343
35,034
0
W
7,143
1,238
0
304
15,881
11,857
0
10,035
5,846
0
24,366
L
Thor
9,776
3,167
0
0
17,773
6,872
0
3,176
14,597
0
25,530
L
Medusa
onenickel
Medusa
13,891
10,850
0
0
18,627
8,230
0
7,776
10,851
0
45,901
L
Cabrakan
oxtc
Cabrakan
23,612
2,423
518
1,278
24,967
20,806
0
6,510
18,457
34,515
0
W
Fafnir
9,174
2,782
0
1,835
19,482
28,008
0
11,274
8,208
21,734
0
W
33,021
22,248
0
0
17,296
7,476
0
13,169
4,127
0
79,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,893
Gold Earned
71,830
239
Minions Killed
244
6
Camps Cleared
6
1,137,730
Distance Traveled
966,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,496
1,125
71
6
0
241,591
1
W
Da Ji
15,243
1,270
40
3
0
212,159
0
W
Ao Kuang
15,222
1,269
32
3
2
219,559
1
L
Kukulkan
12,291
1,024
54
5
0
225,281
1
W
Bellona
11,681
973
44
4
1
133,594
0
L
Thor
12,347
1,029
31
3
0
217,876
1
L
Medusa
14,583
1,215
59
5
3
236,543
0
L
Cabrakan
14,176
1,181
24
2
3
216,439
0
W
Fafnir
13,641
1,137
14
1
0
235,151
2
W
Anhur
16,043
1,337
114
10
3
165,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role