Player Matchup

Janus
Janus
DannNear
Janus
Level 14
God Stats
2W - 3L
1,528 SR
Queue Stats
9W - 13L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
DanteAo
Heimdallr
Level 12
God Stats
2W - 3L
1,234 SR
Queue Stats
9W - 15L
1,273 Elo+
Party 2
Ares
Ares
DavidLB
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
GloxiniaDeLaRose
Cupid
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 2
Discordia
Discordia
JotaVelour
Discordia
Level 8
God Stats
3W - 4L
1,359 SR
Queue Stats
6W - 9L
1,235 Elo+
Party 2
Team Averages
Level 32
1,424 SR
1,357 Elo+

VS

Team Averages
Level 11
1,531 SR
1,397 Elo+
Ah Puch
Ah Puch
JohnHaloman
Ah Puch
Level 6
God Stats
91W - 49L
1,407 SR
Queue Stats
96W - 58L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Maze305
Sun Wukong
Level 16
God Stats
2W - 1L
1,689 SR
Queue Stats
18W - 36L
1,412 Elo+
Solo
Fenrir
Fenrir
SGTSportacus
Fenrir
Level 14
God Stats
7W - 4L
1,473 SR
Queue Stats
77W - 47L
1,461 Elo+
Party 1
Susano
Susano
hiixander
Susano
Level 8
God Stats
13W - 8L
1,628 SR
Queue Stats
125W - 100L
1,360 Elo+
Party 1
Neith
Neith
sipolinka
Neith
Level 13
God Stats
65W - 71L
1,457 SR
Queue Stats
103W - 123L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DannNear
Janus
20
6 / 3 / 13
13,970
998
23,330
14,109
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
DanteAo
Heimdallr
20
4 / 4 / 23
14,543
1,039
22,810
17,480
7,669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
DavidLB
Ares
20
12 / 3 / 20
15,744
1,125
28,712
22,864
30,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 5 / 17
14,170
1,012
13,518
11,478
3,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JotaVelour
Discordia
20
6 / 5 / 19
13,663
976
21,633
12,874
4,504
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JohnHaloman
Ah Puch
18
3 / 8 / 8
12,470
891
21,339
15,361
6,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Maze305
Sun Wukong
18
1 / 9 / 11
12,323
880
13,711
33,326
21,261
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
20
12 / 5 / 6
15,934
1,138
18,094
25,229
10,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
hiixander
Susano
18
2 / 8 / 6
12,533
895
8,337
24,075
12,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
sipolinka
Neith
20
2 / 6 / 8
13,696
978
13,029
20,450
8,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
59
36
Kills
20
20
Deaths
36
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
DannNear
Janus
6
3
13
4.17
W
Heimdallr
DanteAo
Heimdallr
4
4
23
3.88
W
Ares
DavidLB
Ares
12
3
20
7.33
W
8
5
17
3.3
L
Ah Puch
JohnHaloman
Ah Puch
3
8
8
0.88
W
Discordia
JotaVelour
Discordia
6
5
19
3.1
L
Sun Wukong
Maze305
Sun Wukong
1
9
11
0.72
L
Fenrir
12
5
6
3
L
Susano
hiixander
Susano
2
8
6
0.63
L
Neith
sipolinka
Neith
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,003
Damage
74,510
78,805
Taken
118,441
50,798
Mitigated
59,515
2,825
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DannNear
Janus
23,330
997
0
0
14,109
4,133
0
1,613
12,496
59,774
0
W
Heimdallr
DanteAo
Heimdallr
22,810
11,914
0
598
17,480
7,669
0
7,495
9,985
0
59,039
W
Ares
DavidLB
Ares
28,712
523
0
181
22,864
30,913
0
6,573
16,291
39,021
0
W
13,518
8,883
844
713
11,478
3,579
0
3,138
8,340
0
23,585
L
Ah Puch
JohnHaloman
Ah Puch
21,339
1,902
0
364
15,361
6,179
0
10,248
5,113
38,537
0
W
Discordia
JotaVelour
Discordia
21,633
2,350
0
489
12,874
4,504
0
2,679
10,195
44,798
0
L
Sun Wukong
Maze305
Sun Wukong
13,711
2,567
0
3,249
33,326
21,261
0
20,447
12,879
177
33,549
L
Fenrir
18,094
5,319
744
1,485
25,229
10,720
0
17,456
7,773
0
29,146
L
Susano
hiixander
Susano
8,337
2,299
585
901
24,075
12,920
0
12,428
11,643
0
28,163
L
Neith
sipolinka
Neith
13,029
7,078
0
3,192
20,450
8,435
0
13,096
7,354
0
52,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,090
Gold Earned
66,956
278
Minions Killed
228
5
Camps Cleared
7
1,280,171
Distance Traveled
1,213,258
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,970
998
86
6
0
266,768
0
W
Heimdallr
14,543
1,039
92
7
3
279,230
0
W
Ares
15,744
1,125
14
1
0
279,389
0
W
Cupid
14,170
1,012
26
2
0
232,819
0
L
Ah Puch
12,470
891
43
3
0
191,538
1
W
Discordia
13,663
976
60
4
2
221,965
2
L
Sun Wukong
12,323
880
40
3
1
246,757
0
L
Fenrir
15,934
1,138
31
2
3
282,862
0
L
Susano
12,533
895
37
3
1
267,084
0
L
Neith
13,696
978
77
6
2
225,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role