Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
BoxOfBotox
Ah Muzen Cab
Gold I
Level 55
God Stats
1W - 3L
1,528 SR
Queue Stats
37W - 52L
1,764 MMR
Solo
Raijin
Raijin
Platinum V
DEER_MD_87
Raijin
Platinum V
Level 149
God Stats
42W - 48L
1,595 SR
Queue Stats
356W - 376L
1,813 MMR
Party 1
Ganesha
Ganesha
Gold II
DEER_VA_1210
Ganesha
Gold II
Level 119
God Stats
40W - 32L
1,692 SR
Queue Stats
297W - 302L
1,660 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,605 SR
1,746 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,587 SR
1,748 MMR
Cthulhu
Cthulhu
Gold I
Carmine Wick
Cthulhu
Gold I
Level 128
God Stats
19W - 12L
1,638 SR
Queue Stats
80W - 80L
1,840 MMR
Party 2
Medusa
Medusa
Gold III
Elsamus2920
Medusa
Gold III
Level 128
God Stats
3W - 0L
1,558 SR
Queue Stats
73W - 77L
1,723 MMR
Party 2
Vulcan
Vulcan
Gold II
RelaxSKIS15
Vulcan
Gold II
Level 160
God Stats
2W - 3L
1,563 SR
Queue Stats
33W - 42L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoxOfBotox
Ah Muzen Cab
13
3 / 5 / 2
10,813
636
12,900
18,039
6,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
DEER_MD_87
Raijin
13
3 / 6 / 3
10,633
625
9,398
15,820
6,029
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
DEER_VA_1210
Ganesha
14
0 / 5 / 5
9,728
572
3,760
18,377
19,282
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneZeusTsukuyomiAphroditeKumbhakarna

VS

Bans
CupidChang'eChaacHelBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carmine Wick
Cthulhu
15
6 / 3 / 6
11,830
696
12,138
12,757
13,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 2 / 11
11,755
691
13,541
12,966
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
17
7 / 1 / 5
12,682
746
18,839
10,220
2,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BoxOfBotox
Ah Muzen Cab
3
5
2
0.8
W
Cthulhu
Carmine Wick
Cthulhu
6
3
6
3
L
Raijin
DEER_MD_87
Raijin
3
6
3
0.75
L
Ganesha
DEER_VA_1210
Ganesha
0
5
5
0.5
W
Medusa
3
2
11
4.25
W
Vulcan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
44,518
52,236
Taken
35,943
31,992
Mitigated
19,277
12,524
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BoxOfBotox
Ah Muzen Cab
12,900
5,441
0
5,619
18,039
6,681
205
9,446
8,418
0
62,709
W
Cthulhu
Carmine Wick
Cthulhu
12,138
623
823
3,290
12,757
13,028
0
3,777
8,980
46,862
0
L
Raijin
DEER_MD_87
Raijin
9,398
412
0
4,518
15,820
6,029
0
10,928
4,704
43,800
0
L
Ganesha
DEER_VA_1210
Ganesha
3,760
31
954
1,433
18,377
19,282
0
10,035
8,017
24,232
0
W
Medusa
13,541
7,160
0
1,921
12,966
3,408
2,528
5,016
7,950
0
55,279
W
Vulcan
18,839
4,578
0
3,463
10,220
2,841
142
4,591
5,629
73,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
36,267
188
Minions Killed
258
0
Camps Cleared
0
860,214
Distance Traveled
969,723
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,813
636
105
6
0
281,901
2
W
Cthulhu
11,830
696
52
3
0
306,034
5
L
Raijin
10,633
625
80
5
0
257,005
7
L
Ganesha
9,728
572
3
0
0
321,308
1
W
Medusa
11,755
691
88
5
0
318,928
1
W
Vulcan
12,682
746
118
7
0
344,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role