Player Matchup

Kuzenbo
Kuzenbo
Silver I
Gxlent
Kuzenbo
Silver I
Level 61
God Stats
14W - 12L
1,539 SR
Queue Stats
76W - 75L
1,391 MMR
Solo
Hou Yi
Hou Yi
Silver III
Mist_cT
Hou Yi
Silver III
Level 121
God Stats
2W - 3L
1,382 SR
Queue Stats
91W - 87L
1,384 MMR
Solo
Vulcan
Vulcan
Gold V
Patric_Lamounier
Vulcan
Gold V
Level 122
God Stats
18W - 26L
1,459 SR
Queue Stats
539W - 595L
1,390 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,460 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,625 SR
1,385 MMR
Terra
Terra
Gold V
AdvisorGKilla
Terra
Gold V
Level 155
God Stats
2W - 4L
1,523 SR
Queue Stats
378W - 427L
1,364 MMR
Solo
Chang'e
Chang'e
Gold V
LF_JOKER
Chang'e
Gold V
Level 149
God Stats
23W - 14L
1,675 SR
Queue Stats
499W - 538L
1,399 MMR
Solo
Bastet
Bastet
Gold V
xXMeatThrobXx
Bastet
Gold V
Level 126
God Stats
32W - 27L
1,676 SR
Queue Stats
286W - 369L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gxlent
Kuzenbo
20
8 / 2 / 6
20,359
702
24,659
28,263
41,112
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Mist_cT
Hou Yi
20
4 / 10 / 4
17,232
594
14,412
24,312
9,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 5 / 9
17,149
591
20,292
19,900
8,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KumbhakarnaHeraBacchusChaacCthulhu

VS

Bans
AchillesJormungandrNeithHerculesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
19,285
665
13,848
23,647
39,438
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
LF_JOKER
Chang'e
20
5 / 5 / 5
16,754
578
19,513
28,487
13,819
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 8 / 6
17,250
595
26,981
30,686
20,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
17
17
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
1
8
9
W
Kuzenbo
Gxlent
Kuzenbo
8
2
6
5.5
L
Chang'e
LF_JOKER
Chang'e
5
5
5
1.5
W
Hou Yi
Mist_cT
Hou Yi
4
10
4
0.6
W
2
5
9
1.3
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,363
Damage
60,342
72,475
Taken
82,820
58,656
Mitigated
73,512
19,104
Healing
38,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,848
1,228
3,764
6,050
23,647
39,438
999
9,586
14,061
94,922
0
W
Kuzenbo
Gxlent
Kuzenbo
24,659
5,588
0
4,617
28,263
41,112
661
11,351
16,912
76,526
0
L
Chang'e
LF_JOKER
Chang'e
19,513
753
9,816
15,819
28,487
13,819
1,554
17,556
10,931
119,379
0
W
Hou Yi
Mist_cT
Hou Yi
14,412
7,673
0
6,109
24,312
9,522
1,883
10,908
13,404
0
115,688
W
20,292
9,533
1,416
6,962
19,900
8,022
691
11,157
8,743
123,960
0
L
26,981
5,944
818
2,695
30,686
20,255
156
18,035
12,651
0
93,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
53,289
354
Minions Killed
374
0
Camps Cleared
0
1,516,737
Distance Traveled
1,597,951
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
19,285
665
112
4
0
582,398
6
W
Kuzenbo
20,359
702
64
2
0
545,770
2
L
Chang'e
16,754
578
166
6
0
461,830
7
W
Hou Yi
17,232
594
132
5
0
422,314
4
W
Vulcan
17,149
591
158
5
0
548,653
3
L
Bastet
17,250
595
96
3
0
553,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role