Player Matchup

Mercury
Mercury
Bronze III
JUBOl2_
Mercury
Bronze III
Level 45
God Stats
0W - 1L
1,418 SR
Queue Stats
6W - 10L
788 MMR
Party 1
Sobek
Sobek
Bronze I
PapaDeban
Sobek
Bronze I
Level 43
God Stats
6W - 6L
1,315 SR
Queue Stats
16W - 21L
1,167 MMR
Party 1
Ra
Ra
Bronze III
PapaNicoBro26
Ra
Bronze III
Level 56
God Stats
0W - 2L
1,369 SR
Queue Stats
18W - 17L
602 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 48
1,367 SR
853 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,517 SR
684 MMR
Ares
Ares
Silver III
DillardWillard
Ares
Silver III
Level 126
God Stats
1W - 2L
1,453 SR
Queue Stats
598W - 617L
931 MMR
Party 2
Sol
Sol
Silver IV
NazTy-_-N3AL
Sol
Silver IV
Level 63
God Stats
66W - 41L
1,562 SR
Queue Stats
300W - 294L
792 MMR
Party 2
Odin
Odin
Bronze II
TavoFinoVip
Odin
Bronze II
Level 122
God Stats
82W - 69L
1,536 SR
Queue Stats
1,642W - 1,782L
330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JUBOl2_
Mercury
13
1 / 8 / 4
10,814
601
7,213
16,181
6,538
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
PapaDeban
Sobek
14
2 / 4 / 6
12,031
668
8,789
20,190
23,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 6 / 3
12,880
716
12,925
14,779
7,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraChaacZeusBacchusAnubis

VS

Bans
AphroditeNemesisBaron SamediBakasuraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
12,763
709
9,724
17,547
15,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
10 / 2 / 6
13,129
729
16,317
14,385
6,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 13
12,260
681
16,320
16,344
11,543
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
18
18
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Mercury
JUBOl2_
Mercury
1
8
4
0.38
W
10
2
6
6.5
L
Sobek
PapaDeban
Sobek
2
4
6
1.25
L
7
6
3
1.42
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
42,361
51,150
Taken
48,276
36,876
Mitigated
33,663
12,887
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,724
412
0
1,600
17,547
15,988
68
6,201
11,346
26,235
0
L
Mercury
JUBOl2_
Mercury
7,213
1,871
0
1,824
16,181
6,538
468
7,482
8,699
0
55,964
W
16,317
3,927
678
7,612
14,385
6,132
1,956
7,368
7,017
54,478
0
L
Sobek
PapaDeban
Sobek
8,789
934
0
2,227
20,190
23,156
0
11,364
8,826
22,028
0
L
12,925
1,425
3,362
5,474
14,779
7,182
370
7,262
7,517
74,422
0
W
16,320
2,173
765
498
16,344
11,543
1,096
8,193
8,151
0
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
38,152
210
Minions Killed
167
0
Camps Cleared
0
1,018,331
Distance Traveled
982,399
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,763
709
24
1
0
329,899
5
L
Mercury
10,814
601
65
4
0
369,104
0
W
Sol
13,129
729
65
4
0
322,535
4
L
Sobek
12,031
668
19
1
0
331,860
0
L
Ra
12,880
716
126
7
0
317,367
0
W
Odin
12,260
681
78
4
0
329,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role