Player Matchup

Chang'e
Chang'e
Alosroc
Chang'e
Level 104
God Stats
3W - 1L
1,627 SR
Queue Stats
47W - 33L
1,620 Elo+
Party 1
Vulcan
Vulcan
FlawlessPlayerx
Vulcan
Level 67
God Stats
8W - 7L
1,613 SR
Queue Stats
343W - 343L
1,616 Elo+
Party 2
Geb
Geb
GlitterPistol997
Geb
Level 158
God Stats
7W - 3L
1,861 SR
Queue Stats
376W - 390L
1,580 Elo+
Party 2
Chiron
Chiron
Trommel
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
morganlol
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 115
1,620 SR
1,563 Elo+

VS

Team Averages
Level 126
1,725 SR
1,594 Elo+
Aphrodite
Aphrodite
AbsentAbsinthe
Aphrodite
Level 101
God Stats
2W - 0L
1,778 SR
Queue Stats
68W - 46L
1,633 Elo+
Party 3
Bakasura
Bakasura
CrossFitDerek
Bakasura
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 181L
1,587 Elo+
Party 3
Tyr
Tyr
FrobulatePinkus
Tyr
Level 145
God Stats
6W - 6L
1,523 SR
Queue Stats
208W - 202L
1,580 Elo+
Party 3
Vulcan
Vulcan
easleyb
Vulcan
Level 128
God Stats
2W - 0L
1,932 SR
Queue Stats
99W - 79L
1,606 Elo+
Solo
Nemesis
Nemesis
pdneck
Nemesis
Level 121
God Stats
1W - 0L
1,895 SR
Queue Stats
53W - 50L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alosroc
Chang'e
20
6 / 3 / 16
14,132
673
20,666
23,336
11,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 5 / 18
13,367
637
28,226
17,923
8,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 5 / 23
12,032
573
15,662
39,829
47,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Trommel
Chiron
20
9 / 4 / 9
13,643
650
24,330
28,705
14,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
morganlol
Hun Batz
20
9 / 6 / 16
14,557
693
35,141
27,821
14,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbsentAbsinthe
Aphrodite
20
3 / 4 / 15
13,775
656
30,482
31,928
19,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CrossFitDerek
Bakasura
17
1 / 10 / 10
12,337
587
7,446
23,645
11,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 16
14,167
675
15,652
36,876
50,418
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
easleyb
Vulcan
20
13 / 5 / 5
16,297
776
47,191
17,020
9,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
pdneck
Nemesis
20
3 / 4 / 11
13,410
639
21,983
33,590
23,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
80
27
Kills
23
23
Deaths
28
82
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AbsentAbsinthe
Aphrodite
3
4
15
2.63
L
Chang'e
Alosroc
Chang'e
6
3
16
4.67
W
Bakasura
CrossFitDerek
Bakasura
1
10
10
0.6
L
3
5
18
2.4
W
3
5
16
2.2
L
0
5
23
2.3
L
Chiron
Trommel
Chiron
9
4
9
3.38
W
Vulcan
easleyb
Vulcan
13
5
5
3.1
L
Hun Batz
morganlol
Hun Batz
9
6
16
2.83
W
Nemesis
pdneck
Nemesis
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,025
Damage
122,754
137,614
Taken
143,059
95,838
Mitigated
114,903
78,456
Healing
85,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AbsentAbsinthe
Aphrodite
30,482
1,105
26,844
20,893
31,928
19,989
1,913
14,388
17,540
60,965
0
L
Chang'e
Alosroc
Chang'e
20,666
792
28,049
11,860
23,336
11,782
1,324
12,391
10,766
41,282
0
W
Bakasura
CrossFitDerek
Bakasura
7,446
4,718
1,847
4,774
23,645
11,338
1,758
10,949
12,696
0
14,530
L
28,226
12,187
5,413
2,426
17,923
8,459
272
12,036
5,789
69,702
0
W
15,652
1,905
1,543
9,054
36,876
50,418
1,167
15,190
21,686
0
32,923
L
15,662
794
2,702
6,964
39,829
47,344
215
20,374
18,084
32,663
0
L
Chiron
Trommel
Chiron
24,330
7,829
6,754
8,602
28,705
14,119
1,298
16,333
11,962
0
47,109
W
Vulcan
easleyb
Vulcan
47,191
12,011
2,114
3,488
17,020
9,252
727
7,560
9,460
100,584
0
L
Hun Batz
morganlol
Hun Batz
35,141
10,471
3,305
2,381
27,821
14,134
614
16,539
10,718
0
64,600
W
Nemesis
pdneck
Nemesis
21,983
4,811
2,260
12,886
33,590
23,906
1,210
16,467
17,123
0
41,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,731
Gold Earned
69,986
267
Minions Killed
270
0
Camps Cleared
0
1,902,300
Distance Traveled
1,989,757
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,775
656
67
3
0
387,422
0
L
Chang'e
14,132
673
49
2
0
382,982
0
W
Bakasura
12,337
587
42
2
0
356,071
0
L
Vulcan
13,367
637
83
4
0
377,815
5
W
Tyr
14,167
675
19
1
0
432,394
0
L
Geb
12,032
573
20
1
0
379,710
0
L
Chiron
13,643
650
46
2
0
363,404
0
W
Vulcan
16,297
776
110
5
0
400,255
1
L
Hun Batz
14,557
693
69
3
0
398,389
3
W
Nemesis
13,410
639
32
2
0
413,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role