Player Matchup

Bakasura
Bakasura
SOLDADOMANHAES
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
XGuics
Merlin
Level 105
God Stats
1W - 3L
1,178 SR
Queue Stats
119W - 98L
1,565 Elo+
Party 2
Bellona
Bellona
gustavo_arimura2
Bellona
Level 93
God Stats
0W - 1L
1,783 SR
Queue Stats
104W - 62L
1,615 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,560 Elo+

VS

Team Averages
Level 98
1,475 SR
1,646 Elo+
King Arthur
King Arthur
ClaudioPtolomeo
King Arthur
Level 114
God Stats
2W - 1L
1,480 SR
Queue Stats
19W - 8L
1,601 Elo+
Party 1
He Bo
He Bo
Zsmal
He Bo
Level 158
God Stats
1W - 1L
1,407 SR
Queue Stats
133W - 37L
1,795 Elo+
Party 1
Mercury
Mercury
ignasupercapo
Mercury
Level 21
God Stats
4W - 3L
1,537 SR
Queue Stats
11W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 7 / 3
8,496
607
6,675
13,171
4,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
XGuics
Merlin
13
3 / 5 / 3
8,920
637
11,420
8,676
3,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 6 / 2
8,813
630
8,443
13,592
14,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClaudioPtolomeo
King Arthur
14
9 / 0 / 8
11,163
797
12,318
17,489
15,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Zsmal
He Bo
15
7 / 3 / 8
11,435
817
14,650
10,587
3,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
13
2 / 4 / 9
9,449
675
3,311
9,485
3,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
18
18
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ClaudioPtolomeo
King Arthur
9
0
8
13
L
Bakasura
1
7
3
0.36
L
Merlin
XGuics
Merlin
3
5
3
0.9
W
He Bo
Zsmal
He Bo
7
3
8
3.67
L
3
6
2
0.67
W
Mercury
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
30,279
35,439
Taken
37,561
23,232
Mitigated
22,537
1,919
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ClaudioPtolomeo
King Arthur
12,318
1,227
0
9,878
17,489
15,411
105
5,793
10,545
0
29,624
L
Bakasura
6,675
4,738
0
883
13,171
4,980
0
3,746
9,146
0
24,405
L
Merlin
XGuics
Merlin
11,420
1,113
0
474
8,676
3,516
0
4,242
4,359
44,034
0
W
He Bo
Zsmal
He Bo
14,650
305
202
2,791
10,587
3,812
387
2,867
7,495
89,393
0
L
8,443
1,279
0
562
13,592
14,736
0
6,688
6,704
0
25,967
W
Mercury
3,311
1,781
0
1,670
9,485
3,314
0
2,838
6,547
0
13,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
32,047
149
Minions Killed
185
0
Camps Cleared
0
730,302
Distance Traveled
854,229
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,163
797
28
2
0
299,661
2
L
Bakasura
8,496
607
63
5
0
263,827
3
L
Merlin
8,920
637
57
4
0
217,808
3
W
He Bo
11,435
817
127
9
0
267,366
3
L
Bellona
8,813
630
29
2
0
248,667
5
W
Mercury
9,449
675
30
2
0
287,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role