Player Matchup

Chaac
Chaac
Kotaaa MANNN
Chaac
Level 64
God Stats
13W - 3L
1,861 SR
Queue Stats
38W - 22L
1,644 Elo+
Party 1
Hades
Hades
PleaseNoGankMe
Hades
Level 144
God Stats
4W - 2L
1,795 SR
Queue Stats
322W - 260L
1,611 Elo+
Party 1
Cupid
Cupid
Tug Boat Wade
Cupid
Level 27
God Stats
13W - 3L
1,915 SR
Queue Stats
252W - 205L
1,574 Elo+
Party 1
Team Averages
Level 78
1,857 SR
1,610 Elo+

VS

Team Averages
Level 15
1,391 SR
1,437 Elo+
He Bo
He Bo
Abdulmughais
He Bo
Level 25
God Stats
67W - 45L
1,545 SR
Queue Stats
102W - 81L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Nidrai
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
zombie boss2863
Cthulhu
Level 9
God Stats
0W - 1L
1,128 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 16
9,058
906
9,358
8,368
7,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 3 / 16
9,153
915
9,738
9,077
4,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
12 / 1 / 9
9,036
904
11,309
4,017
1,706
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 0
7,924
792
7,419
10,852
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Nidrai
Jormungandr
9
0 / 8 / 4
6,762
676
4,313
12,178
9,714
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 11 / 1
5,853
585
3,494
12,462
7,243
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
27
Kills
4
4
Deaths
27
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
8
0
16
16
L
Jormungandr
Nidrai
Jormungandr
0
8
4
0.25
W
7
3
16
5
W
12
1
9
16.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
15,226
21,462
Taken
35,492
13,014
Mitigated
20,013
10,457
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,419
705
429
1,884
10,852
3,056
0
4,639
6,213
23,668
0
W
9,358
2,044
0
3,741
8,368
7,248
606
5,901
2,467
0
23,657
L
Jormungandr
Nidrai
Jormungandr
4,313
1,471
0
0
12,178
9,714
0
2,571
9,607
14,388
0
W
9,738
2,253
1,085
4,824
9,077
4,060
498
5,985
3,092
41,118
0
W
11,309
7,450
0
807
4,017
1,706
1,367
3,421
596
0
21,273
L
3,494
411
0
0
12,462
7,243
0
2,528
9,934
7,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
20,539
126
Minions Killed
68
0
Camps Cleared
0
540,723
Distance Traveled
402,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,924
792
34
3
0
147,796
2
W
Chaac
9,058
906
35
4
0
198,422
0
L
Jormungandr
6,762
676
20
2
0
124,551
0
W
Hades
9,153
915
58
6
0
183,351
3
W
Cupid
9,036
904
33
3
0
158,950
1
L
Cthulhu
5,853
585
14
1
0
129,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role