Player Matchup

Baron Samedi
Baron Samedi
Gold I
Dook Jukes
Baron Samedi
Gold I
Level 160
God Stats
14W - 10L
1,768 SR
Queue Stats
209W - 151L
1,752 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
KawaiiKuroiNeko
Cthulhu
Platinum II
Level 158
God Stats
1W - 3L
1,508 SR
Queue Stats
212W - 148L
2,012 MMR
Party 1
Hercules
Hercules
Gold I
NE0N Blue Cat
Hercules
Gold I
Level 154
God Stats
6W - 5L
1,632 SR
Queue Stats
40W - 34L
2,115 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,636 SR
1,960 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,675 SR
1,937 MMR
Chang'e
Chang'e
Platinum III
MaritimeRL
Chang'e
Platinum III
Level 148
God Stats
3W - 3L
1,689 SR
Queue Stats
142W - 102L
1,976 MMR
Party 2
Skadi
Skadi
Platinum IV
VikingRL
Skadi
Platinum IV
Level 124
God Stats
92W - 46L
1,676 SR
Queue Stats
141W - 102L
1,912 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
Whopper RL
Xing Tian
Platinum IV
Level 128
God Stats
136W - 91L
1,659 SR
Queue Stats
142W - 102L
1,923 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dook Jukes
Baron Samedi
20
5 / 5 / 6
18,041
547
14,199
21,788
15,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 6
20,108
609
36,338
35,842
49,048
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
NE0N Blue Cat
Hercules
20
2 / 8 / 11
17,330
525
17,312
34,902
33,282
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
PersephoneChaacAphroditeBacchusSobek

VS

Bans
CerberusCupidScyllaHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MaritimeRL
Chang'e
20
5 / 5 / 9
19,556
593
25,814
29,801
11,758
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
VikingRL
Skadi
20
7 / 5 / 9
19,941
604
33,165
24,608
10,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Whopper RL
Xing Tian
20
5 / 6 / 10
20,788
630
17,799
39,546
36,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
17
17
Deaths
16
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dook Jukes
Baron Samedi
5
5
6
1.6
L
9
4
6
3
W
Chang'e
MaritimeRL
Chang'e
5
5
9
1.9
L
Hercules
NE0N Blue Cat
Hercules
2
8
11
0.94
W
Skadi
VikingRL
Skadi
7
5
9
2.3
W
Xing Tian
Whopper RL
Xing Tian
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,849
Damage
76,778
92,532
Taken
93,955
98,261
Mitigated
58,062
25,569
Healing
41,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dook Jukes
Baron Samedi
14,199
296
3,042
4,810
21,788
15,931
658
12,573
9,215
95,863
0
L
36,338
2,320
1,405
5,082
35,842
49,048
378
15,293
20,549
138,259
0
W
Chang'e
MaritimeRL
Chang'e
25,814
640
11,935
17,520
29,801
11,758
236
16,233
13,093
123,255
0
L
Hercules
NE0N Blue Cat
Hercules
17,312
3,374
0
11,230
34,902
33,282
306
16,026
18,876
0
49,218
W
Skadi
VikingRL
Skadi
33,165
17,174
0
8,002
24,608
10,066
2,076
15,449
8,609
0
140,859
W
Xing Tian
Whopper RL
Xing Tian
17,799
892
0
4,272
39,546
36,238
92
17,971
20,875
81,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
60,285
308
Minions Killed
354
0
Camps Cleared
0
1,889,237
Distance Traveled
1,891,606
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,041
547
84
3
0
578,603
7
L
Cthulhu
20,108
609
164
5
0
648,719
9
W
Chang'e
19,556
593
111
3
0
660,265
7
L
Hercules
17,330
525
60
2
0
661,915
9
W
Skadi
19,941
604
178
5
0
596,859
3
W
Xing Tian
20,788
630
65
2
0
634,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role