Player Matchup

Ra
Ra
Greygrims
Ra
Level 43
God Stats
4W - 1L
1,445 SR
Queue Stats
46W - 50L
1,189 Elo+
Solo
Jormungandr
Jormungandr
MOO BERT28
Jormungandr
Level 30
God Stats
4W - 6L
1,492 SR
Queue Stats
62W - 79L
1,119 Elo+
Party 2
Osiris
Osiris
hurdleman01
Osiris
Level 27
God Stats
16W - 16L
1,364 SR
Queue Stats
42W - 62L
1,051 Elo+
Party 2
Team Averages
Level 33
1,434 SR
1,120 Elo+

VS

Team Averages
Level 19
1,493 SR
1,053 Elo+
Bacchus
Bacchus
NelsonThe4th
Bacchus
Level 16
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 18L
795 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SamGoodall
Tsukuyomi
Level 12
God Stats
0W - 4L
1,482 SR
Queue Stats
78W - 73L
1,268 Elo+
Solo
Chaac
Chaac
takeitSpiderman
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 185L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
11,988
705
14,888
12,371
3,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
MOO BERT28
Jormungandr
15
6 / 3 / 6
11,760
692
10,646
12,254
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Osiris
14
6 / 5 / 3
11,491
676
7,462
13,308
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NelsonThe4th
Bacchus
13
1 / 4 / 7
10,781
634
3,628
10,887
10,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SamGoodall
Tsukuyomi
14
6 / 8 / 4
11,243
661
10,420
15,713
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 4 / 4
11,343
667
15,472
18,437
17,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
13
13
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
W
Jormungandr
MOO BERT28
Jormungandr
6
3
6
3
L
Bacchus
NelsonThe4th
Bacchus
1
4
7
1.13
L
Tsukuyomi
SamGoodall
Tsukuyomi
6
8
4
1
W
Osiris
6
5
3
1.5
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,996
Damage
29,520
37,933
Taken
45,037
15,824
Mitigated
34,610
8,444
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,888
2,073
1,497
4,067
12,371
3,897
339
1,037
11,034
65,755
0
W
Jormungandr
MOO BERT28
Jormungandr
10,646
1,400
135
776
12,254
5,660
138
1,119
10,885
33,245
0
L
Bacchus
NelsonThe4th
Bacchus
3,628
172
562
843
10,887
10,027
0
8,534
2,353
11,955
0
L
Tsukuyomi
SamGoodall
Tsukuyomi
10,420
2,556
0
1,663
15,713
6,837
429
7,590
8,123
0
30,226
W
Osiris
7,462
2,650
395
1,574
13,308
6,267
1,420
1,555
11,507
0
20,490
L
15,472
4,211
807
5,647
18,437
17,746
724
9,520
8,917
0
53,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
33,367
145
Minions Killed
112
0
Camps Cleared
0
860,011
Distance Traveled
846,395
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,988
705
94
6
0
252,182
0
W
Jormungandr
11,760
692
20
1
0
283,992
0
L
Bacchus
10,781
634
15
1
0
225,100
0
L
Tsukuyomi
11,243
661
48
3
0
291,625
0
W
Osiris
11,491
676
31
2
0
323,837
0
L
Chaac
11,343
667
49
3
0
329,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role