Player Matchup

Horus
Horus
AlastorSC
Horus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 118L
1,405 Elo+
Party 1
Fenrir
Fenrir
Andreés
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,249 Elo+
Party 1
Discordia
Discordia
RamoonaFloowers
Discordia
Level 22
God Stats
5W - 8L
1,285 SR
Queue Stats
15W - 32L
1,259 Elo+
Party 1
Team Averages
Level 30
1,428 SR
1,304 Elo+

VS

Team Averages
Level 62
1,581 SR
1,400 Elo+
Merlin
Merlin
MANDARINEbanana
Merlin
Level 27
God Stats
8W - 9L
1,467 SR
Queue Stats
22W - 36L
1,354 Elo+
Solo
Neith
Neith
SYaway
Neith
Level 129
God Stats
30W - 15L
1,681 SR
Queue Stats
198W - 174L
1,403 Elo+
Solo
Ne Zha
Ne Zha
joyeriasL
Ne Zha
Level 29
God Stats
27W - 27L
1,595 SR
Queue Stats
311W - 492L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlastorSC
Horus
11
0 / 4 / 5
8,936
638
3,876
17,122
15,016
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Andreés
Fenrir
11
6 / 5 / 0
9,542
682
12,511
16,728
7,391
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
RamoonaFloowers
Discordia
12
1 / 3 / 3
8,177
584
5,296
7,678
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
10,163
726
13,405
8,116
2,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SYaway
Neith
14
7 / 1 / 4
10,551
754
14,683
8,448
2,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
joyeriasL
Ne Zha
11
0 / 5 / 9
8,825
630
4,171
12,141
4,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
12
12
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
AlastorSC
Horus
0
4
5
0.63
L
Fenrir
Andreés
Fenrir
6
5
0
1.2
W
5
1
7
8.5
L
Discordia
RamoonaFloowers
Discordia
1
3
3
0.83
W
Neith
SYaway
Neith
7
1
4
9
W
Ne Zha
joyeriasL
Ne Zha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
32,259
41,528
Taken
28,705
24,739
Mitigated
9,918
12,500
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlastorSC
Horus
3,876
1,528
3,730
4,662
17,122
15,016
0
4,902
12,220
0
9,852
L
Fenrir
Andreés
Fenrir
12,511
3,346
0
3,071
16,728
7,391
0
4,287
12,441
0
38,443
W
13,405
1,141
0
500
8,116
2,504
670
2,352
5,764
49,380
0
L
Discordia
RamoonaFloowers
Discordia
5,296
439
0
1,037
7,678
2,332
0
4,236
3,442
37,926
0
W
Neith
SYaway
Neith
14,683
5,053
0
2,918
8,448
2,737
1,898
1,284
7,164
0
52,224
W
Ne Zha
joyeriasL
Ne Zha
4,171
627
0
1,388
12,141
4,677
0
1,712
10,429
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
29,539
126
Minions Killed
175
0
Camps Cleared
0
710,943
Distance Traveled
731,636
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,936
638
15
1
0
248,062
0
L
Fenrir
9,542
682
46
3
0
245,950
3
W
Merlin
10,163
726
57
4
0
229,819
2
L
Discordia
8,177
584
65
5
0
216,931
1
W
Neith
10,551
754
88
6
0
224,771
0
W
Ne Zha
8,825
630
30
2
0
277,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role