Player Matchup

Anhur
Anhur
Francio2351
Anhur
Level 14
God Stats
1W - 3L
1,305 SR
Queue Stats
25W - 25L
1,375 Elo+
Solo
Ares
Ares
VuKuPu
Ares
Level 16
God Stats
0W - 3L
1,284 SR
Queue Stats
19W - 27L
1,401 Elo+
Party 2
Anubis
Anubis
smellyjellyy
Anubis
Level 17
God Stats
3W - 3L
1,503 SR
Queue Stats
18W - 22L
1,460 Elo+
Party 2
Team Averages
Level 16
1,364 SR
1,412 Elo+

VS

Team Averages
Level 26
1,535 SR
1,511 Elo+
Ra
Ra
ItsNotLucutus
Ra
Level 27
God Stats
10W - 6L
1,503 SR
Queue Stats
136W - 106L
1,539 Elo+
Party 1
Neith
Neith
KuruptReflex
Neith
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 85L
1,484 Elo+
Solo
Hercules
Hercules
the_claw24
Hercules
Level 34
God Stats
33W - 23L
1,602 SR
Queue Stats
122W - 96L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
9,990
666
7,204
11,340
4,095
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
VuKuPu
Ares
6
1 / 2 / 2
7,931
529
211
4,895
2,035
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Anubis
15
4 / 6 / 3
10,413
694
6,508
7,434
3,174
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
10,385
692
6,815
10,243
3,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 4 / 5
12,088
806
6,849
10,569
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
the_claw24
Hercules
14
3 / 2 / 10
10,263
684
6,623
11,769
6,122
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
14
14
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
3
3
9
2.5
W
8
4
5
2.63
L
Ares
VuKuPu
Ares
1
2
2
1
L
Anubis
4
6
3
0.92
W
Hercules
the_claw24
Hercules
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
20,287
23,669
Taken
32,581
9,304
Mitigated
12,699
1,939
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,204
3,324
0
835
11,340
4,095
0
2,283
8,932
0
36,755
W
6,815
538
1,663
5,152
10,243
3,103
130
1,901
8,342
37,924
0
W
6,849
3,340
0
2,756
10,569
3,474
1,469
1,131
9,438
0
77,817
L
Ares
VuKuPu
Ares
211
0
0
412
4,895
2,035
0
3,106
1,714
1,376
0
L
Anubis
6,508
612
0
692
7,434
3,174
0
1,442
5,842
30,710
0
W
Hercules
the_claw24
Hercules
6,623
1,352
0
3,199
11,769
6,122
81
4,039
7,222
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
32,736
102
Minions Killed
194
0
Camps Cleared
0
524,629
Distance Traveled
757,402
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,990
666
53
4
0
246,760
4
W
Ra
10,385
692
64
4
0
245,854
0
W
Neith
12,088
806
100
7
0
232,607
0
L
Ares
7,931
529
3
0
0
34,788
1
L
Anubis
10,413
694
46
3
0
243,081
1
W
Hercules
10,263
684
30
2
0
278,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role