Player Matchup

Cthulhu
Cthulhu
ChazaBigMushles
Cthulhu
Level 71
God Stats
27W - 29L
1,509 SR
Queue Stats
245W - 298L
1,464 Elo+
Party 1
The Morrigan
The Morrigan
DarkXvais
The Morrigan
Level 86
God Stats
2W - 4L
1,353 SR
Queue Stats
152W - 210L
1,424 Elo+
Party 1
Medusa
Medusa
Loki_A_KhepriSun
Medusa
Level 68
God Stats
16W - 12L
1,485 SR
Queue Stats
371W - 422L
1,458 Elo+
Party 1
He Bo
He Bo
Miwell
He Bo
Level 160
God Stats
9W - 11L
1,446 SR
Queue Stats
322W - 349L
1,442 Elo+
Solo
Pele
Pele
pepedoscouchos
Pele
Level 76
God Stats
22W - 21L
1,684 SR
Queue Stats
447W - 430L
1,518 Elo+
Solo
Team Averages
Level 92
1,496 SR
1,461 Elo+

VS

Team Averages
Level 97
1,525 SR
1,369 Elo+
Ra
Ra
FOIVOS00
Ra
Level 126
God Stats
10W - 13L
1,404 SR
Queue Stats
54W - 80L
1,323 Elo+
Party 3
Nemesis
Nemesis
GiannosPan18
Nemesis
Level 104
God Stats
5W - 2L
1,598 SR
Queue Stats
170W - 170L
1,471 Elo+
Party 3
Ymir
Ymir
Penatrator
Ymir
Level 69
God Stats
1W - 3L
1,523 SR
Queue Stats
5W - 16L
1,350 Elo+
Party 2
Chaac
Chaac
Saneman
Chaac
Level 109
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 16L
1,350 Elo+
Party 2
Anhur
Anhur
arfington
Anhur
Level 79
God Stats
2W - 9L
1,346 SR
Queue Stats
5W - 16L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,507
701
1,465
3,060
970
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
DarkXvais
The Morrigan
6
1 / 0 / 0
3,833
767
1,389
1,269
298
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 1 / 0
3,530
706
1,411
1,095
117
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Miwell
He Bo
5
2 / 1 / 0
3,731
746
2,389
2,078
365
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 1
4,234
847
1,010
2,907
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,978
596
154
2,061
488
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
GiannosPan18
Nemesis
1
0 / 0 / 0
2,433
487
0
0
0
5
1 / 1 / 1
3,061
612
762
2,626
743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
Saneman
Chaac
5
1 / 3 / 0
3,363
673
1,026
4,137
1,702
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
arfington
Anhur
5
1 / 1 / 1
3,083
617
1,080
2,008
516
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
The Morrigan
DarkXvais
The Morrigan
1
0
0
1
L
0
1
0
0
L
Nemesis
GiannosPan18
Nemesis
0
0
0
0
W
2
1
0
2
W
He Bo
Miwell
He Bo
2
1
0
2
L
1
1
1
1.5
L
Chaac
Saneman
Chaac
1
3
0
0.33
L
Anhur
arfington
Anhur
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,664
Damage
3,022
10,409
Taken
10,832
2,422
Mitigated
3,449
3,971
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,465
245
99
746
3,060
970
0
543
2,517
9,657
0
W
The Morrigan
DarkXvais
The Morrigan
1,389
401
0
500
1,269
298
30
154
1,115
12,652
0
L
154
0
0
582
2,061
488
0
998
1,063
11,990
0
L
Nemesis
GiannosPan18
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,411
382
0
97
1,095
117
258
219
876
0
12,810
W
He Bo
Miwell
He Bo
2,389
216
0
864
2,078
365
766
0
1,953
11,972
0
L
762
260
0
790
2,626
743
0
888
1,738
6,015
0
L
Chaac
Saneman
Chaac
1,026
457
0
1,228
4,137
1,702
0
2,389
1,748
0
6,374
L
Anhur
arfington
Anhur
1,080
722
0
650
2,008
516
0
968
1,040
0
8,834
W
1,010
318
0
1,665
2,907
672
0
0
2,907
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
14,918
141
Minions Killed
54
0
Camps Cleared
0
452,863
Distance Traveled
381,517
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,507
701
23
5
0
85,052
2
W
The Morrigan
3,833
767
28
6
0
90,166
2
L
Ra
2,978
596
13
3
0
102,931
2
L
Nemesis
2,433
487
0
0
0
0
0
W
Medusa
3,530
706
20
4
0
98,481
3
W
He Bo
3,731
746
24
5
0
79,744
0
L
Ymir
3,061
612
10
2
0
92,850
0
L
Chaac
3,363
673
14
3
0
96,978
0
L
Anhur
3,083
617
17
3
0
88,758
0
W
Pele
4,234
847
46
9
0
99,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role