Player Matchup

Thor
Thor
Anirl
Thor
Level 67
God Stats
1W - 1L
1,243 SR
Queue Stats
87W - 95L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
Fatorettie
Zhong Kui
Level 43
God Stats
11W - 10L
1,655 SR
Queue Stats
228W - 196L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
Pepperjack1986
Cernunnos
Level 124
God Stats
17W - 17L
1,432 SR
Queue Stats
1,174W - 1,217L
1,405 Elo+
Solo
Hun Batz
Hun Batz
Ullr_VI
Hun Batz
Level 109
God Stats
2W - 2L
1,682 SR
Queue Stats
78W - 94L
1,351 Elo+
Solo
Skadi
Skadi
iDayse
Skadi
Level 106
God Stats
14W - 10L
1,755 SR
Queue Stats
502W - 433L
1,461 Elo+
Party 1
Team Averages
Level 90
1,553 SR
1,418 Elo+

VS

Team Averages
Level 73
1,459 SR
1,505 Elo+
Sobek
Sobek
FURA228
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,494 Elo+
Party 2
Nox
Nox
Hibakusi
Nox
Level 86
God Stats
2W - 1L
1,368 SR
Queue Stats
33W - 20L
1,501 Elo+
Party 2
Merlin
Merlin
Meakuel
Merlin
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,651 Elo+
Party 2
Thor
Thor
mazared
Thor
Level 59
God Stats
1W - 0L
1,222 SR
Queue Stats
13W - 7L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
rufflan
Ah Puch
Level 70
God Stats
7W - 6L
1,707 SR
Queue Stats
373W - 416L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anirl
Thor
14
0 / 9 / 5
8,623
575
3,561
14,168
7,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Fatorettie
Zhong Kui
18
5 / 4 / 9
10,541
703
8,196
14,576
18,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Pepperjack1986
Cernunnos
15
3 / 9 / 6
9,414
628
14,236
15,704
6,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Ullr_VI
Hun Batz
17
3 / 4 / 9
9,652
643
11,603
12,322
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
iDayse
Skadi
19
5 / 4 / 8
11,236
749
15,283
13,576
5,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FURA228
Sobek
18
3 / 4 / 21
10,830
722
8,562
21,380
34,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 14
10,314
688
4,033
7,817
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Meakuel
Merlin
20
10 / 2 / 13
12,473
832
20,588
12,712
7,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Thor
mazared
Thor
17
3 / 5 / 19
10,662
711
10,074
13,442
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
rufflan
Ah Puch
20
11 / 2 / 13
12,315
821
21,362
10,776
5,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
16
Kills
30
30
Deaths
16
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
Anirl
Thor
0
9
5
0.28
W
Sobek
FURA228
Sobek
3
4
21
3.38
L
Zhong Kui
Fatorettie
Zhong Kui
5
4
9
2.38
W
3
3
14
3.33
W
Merlin
Meakuel
Merlin
10
2
13
8.25
L
Cernunnos
Pepperjack1986
Cernunnos
3
9
6
0.67
L
Hun Batz
Ullr_VI
Hun Batz
3
4
9
1.88
L
Skadi
iDayse
Skadi
5
4
8
2.25
W
Thor
mazared
Thor
3
5
19
2.5
W
Ah Puch
rufflan
Ah Puch
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,879
Damage
64,619
70,346
Taken
66,127
42,603
Mitigated
57,530
22,121
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Anirl
Thor
3,561
274
1,638
602
14,168
7,609
693
10,862
3,306
0
7,866
W
Sobek
FURA228
Sobek
8,562
424
1,460
3,164
21,380
34,236
144
4,446
16,934
14,306
0
L
Zhong Kui
Fatorettie
Zhong Kui
8,196
669
1,395
3,422
14,576
18,968
420
11,742
2,834
16,548
0
W
4,033
355
1,241
638
7,817
4,442
624
100
7,717
11,349
0
W
Merlin
Meakuel
Merlin
20,588
435
2,161
3,446
12,712
7,189
566
958
11,754
50,600
0
L
Cernunnos
Pepperjack1986
Cernunnos
14,236
3,181
1,487
1,066
15,704
6,055
0
12,389
3,315
0
25,167
L
Hun Batz
Ullr_VI
Hun Batz
11,603
1,083
3,881
3,381
12,322
4,388
0
8,370
3,952
0
20,200
L
Skadi
iDayse
Skadi
15,283
4,701
2,473
2,776
13,576
5,583
799
11,182
2,394
0
43,760
W
Thor
mazared
Thor
10,074
1,148
1,886
975
13,442
6,327
0
1,870
11,572
0
16,067
W
Ah Puch
rufflan
Ah Puch
21,362
306
2,888
1,938
10,776
5,336
1,541
822
9,954
46,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
56,594
149
Minions Killed
172
0
Camps Cleared
0
1,299,978
Distance Traveled
1,117,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,623
575
14
1
0
249,517
0
W
Sobek
10,830
722
10
1
0
170,123
0
L
Zhong Kui
10,541
703
39
3
0
265,886
0
W
Nox
10,314
688
24
2
0
191,904
0
W
Merlin
12,473
832
64
4
0
257,309
0
L
Cernunnos
9,414
628
35
2
0
202,060
0
L
Hun Batz
9,652
643
15
1
0
298,025
0
L
Skadi
11,236
749
46
3
0
284,490
0
W
Thor
10,662
711
10
1
0
256,562
0
W
Ah Puch
12,315
821
64
4
0
241,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role