Player Matchup

Fenrir
Fenrir
AllLiveMattr
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,642 Elo+
Solo
Amaterasu
Amaterasu
IndirectBeast74
Amaterasu
Level 4
God Stats
13W - 16L
1,582 SR
Queue Stats
20W - 31L
1,352 Elo+
Solo
Ymir
Ymir
oneTruPotato
Ymir
Level 27
God Stats
8W - 4L
1,810 SR
Queue Stats
127W - 143L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
runhardndie
Kuzenbo
Level 29
God Stats
6W - 1L
1,711 SR
Queue Stats
79W - 74L
1,468 Elo+
Solo
Cupid
Cupid
vFeKaa-
Cupid
Level 16
God Stats
7W - 3L
1,490 SR
Queue Stats
27W - 29L
1,458 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,482 Elo+

VS

Team Averages
Level 21
1,477 SR
1,516 Elo+
Ares
Ares
LykOldTimes
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,804 Elo+
Party 1
Freya
Freya
drRike54
Freya
Level 24
God Stats
12W - 13L
1,440 SR
Queue Stats
73W - 65L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
sound-saleroom9
Ah Puch
Level 22
God Stats
24W - 16L
1,621 SR
Queue Stats
171W - 154L
1,567 Elo+
Solo
Cerberus
Cerberus
superwaffle34
Cerberus
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
80W - 91L
1,460 Elo+
Solo
Apollo
Apollo
unbound-exit
Apollo
Level 25
God Stats
2W - 4L
1,291 SR
Queue Stats
103W - 100L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 2 / 0
3,082
616
254
3,809
897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Amaterasu
IndirectBeast74
Amaterasu
4
0 / 2 / 0
3,167
633
1,027
2,142
911
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,578
716
0
1,231
413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
runhardndie
Kuzenbo
4
0 / 2 / 0
3,043
609
433
3,694
1,904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
vFeKaa-
Cupid
5
0 / 1 / 0
3,220
644
751
1,126
288
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 1
3,469
694
1,750
2,170
756
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
drRike54
Freya
6
3 / 0 / 0
3,941
788
1,910
2,302
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
2,514
503
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
superwaffle34
Cerberus
1
0 / 0 / 0
2,514
503
0
0
0
Apollo
7
1 / 0 / 1
3,952
790
620
1,519
389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
0
0
W
Amaterasu
IndirectBeast74
Amaterasu
0
2
0
0
L
3
0
1
3.5
L
Freya
drRike54
Freya
3
0
0
3
W
0
0
0
0
W
Kuzenbo
runhardndie
Kuzenbo
0
2
0
0
L
0
0
0
0
L
Cerberus
superwaffle34
Cerberus
0
0
0
0
L
Apollo
1
0
1
1.5
W
Cupid
vFeKaa-
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,465
Damage
4,280
12,002
Taken
5,991
4,413
Mitigated
1,654
3,690
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
254
177
0
1,945
3,809
897
0
704
3,105
0
8,365
W
Amaterasu
IndirectBeast74
Amaterasu
1,027
287
0
294
2,142
911
104
1,259
883
221
5,905
L
1,750
309
0
546
2,170
756
0
291
1,879
4,594
0
L
Freya
drRike54
Freya
1,910
959
0
1,081
2,302
509
0
113
2,089
8,509
0
W
0
0
0
670
1,231
413
0
0
1,231
12,777
0
W
Kuzenbo
runhardndie
Kuzenbo
433
299
111
634
3,694
1,904
280
1,161
2,533
4,605
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
superwaffle34
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
620
299
0
460
1,519
389
176
142
1,377
0
17,893
W
Cupid
vFeKaa-
Cupid
751
426
0
36
1,126
288
369
536
590
0
11,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,090
Gold Earned
16,390
91
Minions Killed
60
0
Camps Cleared
0
437,948
Distance Traveled
232,654
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,082
616
18
4
0
79,629
1
W
Amaterasu
3,167
633
11
2
0
87,083
0
L
Ares
3,469
694
7
1
0
81,410
0
L
Freya
3,941
788
13
3
0
62,869
2
W
Ymir
3,578
716
34
7
0
90,884
1
W
Kuzenbo
3,043
609
11
2
0
89,710
0
L
Ah Puch
2,514
503
0
0
0
9,176
0
L
Cerberus
2,514
503
0
0
0
4
0
L
Apollo
3,952
790
40
8
0
79,195
1
W
Cupid
3,220
644
17
3
0
90,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role