Player Matchup

Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
kiivin sky 10z
Nike
Level 28
God Stats
22W - 20L
1,451 SR
Queue Stats
127W - 98L
1,337 Elo+
Party 2
Kuzenbo
Kuzenbo
withydaffodil34
Kuzenbo
Level 65
God Stats
5W - 5L
1,386 SR
Queue Stats
198W - 152L
1,415 Elo+
Party 2
Team Averages
Level 46
1,446 SR
1,417 Elo+

VS

Team Averages
Level 73
1,464 SR
1,373 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KW1LL1STheRapper
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,313 Elo+
Party 1
Osiris
Osiris
Tretachi
Osiris
Level 42
God Stats
2W - 7L
1,392 SR
Queue Stats
91W - 101L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
7 / 2 / 10
9,033
903
13,208
8,027
2,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 3 / 9
7,940
794
7,083
8,820
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 2 / 8
9,014
901
7,565
10,063
9,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 5 / 6
6,990
699
4,139
11,634
3,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 8 / 2
7,493
749
7,782
12,393
4,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Tretachi
Osiris
9
3 / 6 / 2
7,411
741
4,636
11,446
8,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
7
7
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
10
6
L
Ao Kuang
 
Ao Kuang
1
5
6
0.8
L
3
8
2
0.5
L
Osiris
Tretachi
Osiris
3
6
2
0.67
W
4
3
9
2.83
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
16,557
26,910
Taken
35,473
15,256
Mitigated
16,789
5,631
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,208
1,456
904
2,676
8,027
2,766
604
895
7,132
43,551
0
L
Ao Kuang
 
Ao Kuang
4,139
437
0
3,287
11,634
3,974
0
6,610
5,024
14,458
0
L
7,782
1,957
0
297
12,393
4,243
0
7,138
5,255
0
20,601
L
Osiris
Tretachi
Osiris
4,636
1,485
0
650
11,446
8,572
0
7,105
4,341
0
12,809
W
7,083
1,575
516
441
8,820
3,050
470
1,859
6,811
0
10,837
W
7,565
3,261
437
657
10,063
9,440
646
1,385
8,455
18,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,987
Gold Earned
21,894
108
Minions Killed
57
0
Camps Cleared
0
602,195
Distance Traveled
477,556
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,033
903
77
8
0
195,110
1
L
Ao Kuang
6,990
699
17
2
0
164,116
2
L
Susano
7,493
749
26
3
0
161,153
0
L
Osiris
7,411
741
14
1
0
152,287
0
W
Nike
7,940
794
10
1
0
189,995
0
W
Kuzenbo
9,014
901
21
2
0
217,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role