Player Matchup

Hera
Hera
GlitchyTr1ck
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,661 Elo+
Party 1
Neith
Neith
HispanicGesus
Neith
Level 21
God Stats
13W - 13L
1,455 SR
Queue Stats
53W - 45L
1,370 Elo+
Solo
Jormungandr
Jormungandr
Vandypantz
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Set
Set
VulcanPoundsMe
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,528 Elo+
Party 1
Nike
Nike
XxSalutexMexX
Nike
Level 25
God Stats
9W - 4L
1,585 SR
Queue Stats
68W - 58L
1,449 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,462 Elo+

VS

Team Averages
Level 18
1,500 SR
1,516 Elo+
Yemoja
Yemoja
Ezekwezilli
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 28L
1,544 Elo+
Party 2
Da Ji
Da Ji
Prince Kalu
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,544 Elo+
Party 2
Achilles
Achilles
SpaciestMint351
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 12L
1,701 Elo+
Party 2
Discordia
Discordia
Wightwizard
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,394 Elo+
Solo
Freya
Freya
aG Heath
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 158L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,501
553
14,742
11,464
3,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 4
8,078
425
5,186
10,900
3,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Vandypantz
Jormungandr
5
0 / 4 / 0
5,712
301
797
5,433
1,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

16
9 / 6 / 4
10,898
574
13,389
15,713
5,610
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 2
7,136
376
3,751
10,193
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 2 / 13
11,120
585
4,319
13,618
10,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
12 / 5 / 5
12,679
667
16,691
16,840
6,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
19
4 / 0 / 0
12,522
659
3,791
9,011
9,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Wightwizard
Discordia
15
2 / 4 / 9
10,251
540
6,675
11,577
3,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
aG Heath
Freya
15
5 / 4 / 5
11,068
583
10,466
17,959
6,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
15
Kills
25
25
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
13
4.25
L
5
5
3
1.3
L
1
5
4
0.6
W
12
5
5
2.9
W
Achilles
4
0
0
4
L
Jormungandr
Vandypantz
Jormungandr
0
4
0
0
L
9
6
4
1.83
W
Discordia
Wightwizard
Discordia
2
4
9
1.63
L
0
5
2
0.2
W
Freya
aG Heath
Freya
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
41,942
53,703
Taken
69,005
16,958
Mitigated
36,292
9,340
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,319
502
3,902
2,487
13,618
10,261
596
4,592
9,026
31,612
0
L
14,742
3,104
0
290
11,464
3,426
0
4,946
6,493
65,558
0
L
5,186
2,640
0
3,019
10,900
3,029
752
5,477
5,423
0
30,473
W
16,691
4,859
0
3,797
16,840
6,553
2,981
3,928
12,912
0
77,046
W
Achilles
3,791
746
0
3,934
9,011
9,071
3,028
328
8,683
0
76,423
L
Jormungandr
Vandypantz
Jormungandr
797
427
0
222
5,433
1,513
0
2,924
2,509
3,983
0
L
13,389
6,082
0
3,758
15,713
5,610
0
5,276
10,437
0
57,231
W
Discordia
Wightwizard
Discordia
6,675
332
0
2,250
11,577
3,720
908
3,370
8,207
50,331
0
L
3,751
921
0
2,051
10,193
3,380
236
2,837
6,981
0
23,519
W
Freya
aG Heath
Freya
10,466
5,147
0
7,963
17,959
6,687
4,058
3,321
14,638
61,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
57,640
316
Minions Killed
497
0
Camps Cleared
0
1,236,771
Distance Traveled
1,685,145
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,120
585
52
3
0
362,528
2
L
Hera
10,501
553
118
6
0
339,580
3
L
Neith
8,078
425
50
3
0
251,548
3
W
Da Ji
12,679
667
111
6
0
343,448
1
W
Achilles
12,522
659
151
8
0
312,860
1
L
Jormungandr
5,712
301
7
0
0
91,454
1
L
Set
10,898
574
91
5
0
324,297
2
W
Discordia
10,251
540
88
5
0
351,125
4
L
Nike
7,136
376
50
3
0
229,892
0
W
Freya
11,068
583
95
5
0
315,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role