Player Matchup

Kukulkan
Kukulkan
FatManPop
Kukulkan
Level 25
God Stats
21W - 14L
1,589 SR
Queue Stats
114W - 92L
1,448 Elo+
Solo
Tyr
Tyr
SIRbluntSmoke420
Tyr
Level 25
God Stats
22W - 22L
1,477 SR
Queue Stats
613W - 623L
1,425 Elo+
Solo
Sobek
Sobek
SKGaming_Khantoe
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,477 Elo+
Party 2
Arachne
Arachne
SKGaming_Mabidoh
Arachne
Level 17
God Stats
1W - 2L
1,504 SR
Queue Stats
22W - 22L
1,402 Elo+
Party 2
Artemis
Artemis
lllllIIIII-1887
Artemis
Level 27
God Stats
69W - 51L
1,587 SR
Queue Stats
114W - 102L
1,442 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,439 Elo+

VS

Team Averages
Level 29
1,653 SR
1,537 Elo+
Yemoja
Yemoja
Bob the Bad Boi
Yemoja
Level 28
God Stats
15W - 11L
1,789 SR
Queue Stats
161W - 166L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Fakerspro
Ao Kuang
Level 23
God Stats
3W - 2L
1,375 SR
Queue Stats
29W - 24L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Jarvisism
Nu Wa
Level 78
God Stats
32W - 22L
1,590 SR
Queue Stats
316W - 304L
1,427 Elo+
Party 1
Neith
Neith
Origin_ClipZz
Neith
Level 2
God Stats
5W - 4L
1,840 SR
Queue Stats
5W - 4L
1,747 Elo+
Party 1
Pele
Pele
x LeeZe x
Pele
Level 14
God Stats
2W - 2L
1,673 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatManPop
Kukulkan
20
4 / 6 / 5
13,920
464
17,157
18,053
6,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 1
7,527
251
0
3,145
1,007
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

20
3 / 2 / 6
14,382
479
10,488
22,717
29,417
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 4 / 6
14,370
479
17,321
22,926
8,795
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 10 / 4
13,763
459
18,179
27,669
10,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
16,029
534
9,823
19,683
22,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Fakerspro
Ao Kuang
20
6 / 2 / 5
17,102
570
19,248
31,707
32,413
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Jarvisism
Nu Wa
20
10 / 5 / 5
18,131
604
28,593
26,236
10,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
7,831
261
0
0
0
Pele
20
6 / 10 / 4
17,048
568
17,074
31,142
14,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
19
Kills
24
24
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Ao Kuang
Fakerspro
Ao Kuang
6
2
5
4.25
L
Kukulkan
FatManPop
Kukulkan
4
6
5
1.08
W
Nu Wa
Jarvisism
Nu Wa
10
5
5
2.5
W
0
0
0
0
L
0
2
1
0.25
L
3
2
6
3
L
9
4
6
3
L
3
10
4
0.5
W
Pele
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,145
Damage
74,738
94,510
Taken
108,768
56,696
Mitigated
79,901
30,636
Healing
39,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,823
1,328
1,508
2,858
19,683
22,655
2,509
7,887
11,796
79,432
0
W
Ao Kuang
Fakerspro
Ao Kuang
19,248
3,010
0
16,562
31,707
32,413
1,144
6,592
23,828
137,262
0
L
Kukulkan
FatManPop
Kukulkan
17,157
1,126
440
3,092
18,053
6,904
0
12,471
5,457
107,611
0
W
Nu Wa
Jarvisism
Nu Wa
28,593
5,260
275
9,309
26,236
10,211
6,697
8,428
17,808
142,503
0
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
3,145
1,007
0
2,801
344
0
0
L
10,488
526
633
6,175
22,717
29,417
0
15,030
7,512
49,957
0
L
17,321
12,010
0
11,445
22,926
8,795
0
10,457
12,369
0
97,692
L
18,179
10,609
183
8,668
27,669
10,573
0
16,398
10,996
0
97,363
W
Pele
17,074
2,484
890
8,414
31,142
14,622
2,565
7,280
23,862
0
161,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,962
Gold Earned
76,141
571
Minions Killed
645
0
Camps Cleared
0
2,054,737
Distance Traveled
2,001,431
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,029
534
122
4
0
515,371
2
W
Ao Kuang
17,102
570
174
6
0
485,369
5
L
Kukulkan
13,920
464
209
7
0
494,719
7
W
Nu Wa
18,131
604
174
6
0
462,277
4
W
Neith
7,831
261
0
0
0
0
0
L
Tyr
7,527
251
0
0
0
37,864
1
L
Sobek
14,382
479
80
3
0
492,282
0
L
Arachne
14,370
479
125
4
0
594,264
3
L
Artemis
13,763
459
157
5
0
435,608
4
W
Pele
17,048
568
175
6
0
538,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role