Player Matchup

Zeus
Zeus
Bronze III
ICE_Juanes99
Zeus
Bronze III
Level 31
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 3L
1,827 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,674 SR
1,827 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,780 SR
1,781 MMR
Hera
Hera
Silver IV
NexusBravo
Hera
Silver IV
Level 66
God Stats
2W - 0L
1,780 SR
Queue Stats
4W - 3L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,197
720
2,094
10,137
4,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
He BoKaliFenrirAh Muzen Cab

VS

Bans
ArachneChronosLokiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,436
944
8,094
5,622
2,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,094
Damage
8,094
10,137
Taken
5,622
4,364
Mitigated
2,325
2,070
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,094
343
0
2,070
10,137
4,364
0
8,166
1,971
37,023
0
W
8,094
1,796
0
1,532
5,622
2,325
2,316
2,129
3,493
57,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,197
Gold Earned
9,436
75
Minions Killed
122
0
Camps Cleared
0
150,108
Distance Traveled
175,121
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,197
720
75
8
0
150,108
2
W
Hera
9,436
944
122
12
0
175,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role