Player Matchup

Hercules
Hercules
NzoMatryx
Hercules
Level 128
God Stats
121W - 147L
1,444 SR
Queue Stats
452W - 450L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Saitama Dayo
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 2
Heimdallr
Heimdallr
Sephorium
Heimdallr
Level 102
God Stats
0W - 3L
960 SR
Queue Stats
85W - 66L
1,585 Elo+
Party 2
Fenrir
Fenrir
VoltaicThunder
Fenrir
Level 107
God Stats
1W - 1L
1,319 SR
Queue Stats
254W - 250L
1,491 Elo+
Solo
Ra
Ra
YT-MrPrimex
Ra
Level 66
God Stats
26W - 21L
1,310 SR
Queue Stats
280W - 306L
1,447 Elo+
Solo
Team Averages
Level 98
1,306 SR
1,535 Elo+

VS

Team Averages
Level 91
1,558 SR
1,527 Elo+
Bacchus
Bacchus
Chaxe
Bacchus
Level 84
God Stats
6W - 4L
1,376 SR
Queue Stats
462W - 437L
1,487 Elo+
Solo
Apollo
Apollo
TheBoxGhost3120
Apollo
Level 109
God Stats
5W - 3L
1,628 SR
Queue Stats
43W - 35L
1,528 Elo+
Party 1
Janus
Janus
Tuca Mote6153
Janus
Level 64
God Stats
106W - 111L
1,588 SR
Queue Stats
749W - 677L
1,549 Elo+
Solo
Mercury
Mercury
toomuchtacobell
Mercury
Level 148
God Stats
14W - 14L
1,509 SR
Queue Stats
110W - 114L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
xFleXzzx
Cthulhu
Level 52
God Stats
8W - 4L
1,687 SR
Queue Stats
94W - 78L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NzoMatryx
Hercules
16
0 / 1 / 0
10,020
557
4,103
10,507
9,401
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Saitama Dayo
Xing Tian
13
4 / 1 / 3
9,098
505
10,549
14,421
9,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Sephorium
Heimdallr
13
4 / 7 / 4
8,435
469
11,105
15,185
6,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 4
8,279
460
5,245
12,373
4,727
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 2
9,784
544
7,022
13,688
6,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaxe
Bacchus
13
3 / 3 / 6
9,709
539
8,322
15,520
12,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 6
9,017
501
7,577
13,316
4,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 6
10,431
580
11,935
8,226
2,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 1 / 5
12,696
705
14,200
17,231
7,169
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xFleXzzx
Cthulhu
17
0 / 0 / 1
10,445
580
6,823
7,353
6,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
21
21
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chaxe
Bacchus
3
3
6
2
L
Hercules
NzoMatryx
Hercules
0
1
0
0
L
Xing Tian
Saitama Dayo
Xing Tian
4
1
3
5.5
L
Heimdallr
Sephorium
Heimdallr
4
7
4
0.86
W
3
5
6
1.2
W
5
3
6
2.67
L
1
4
4
0.75
L
2
8
2
0.38
W
10
1
5
12.5
W
Cthulhu
xFleXzzx
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
48,857
66,174
Taken
61,646
35,662
Mitigated
34,208
19,022
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chaxe
Bacchus
8,322
1,045
445
4,543
15,520
12,572
0
4,239
11,281
26,705
0
L
Hercules
NzoMatryx
Hercules
4,103
1,421
0
3,907
10,507
9,401
0
5,889
3,993
0
67,520
L
Xing Tian
Saitama Dayo
Xing Tian
10,549
592
0
3,836
14,421
9,403
0
6,494
7,927
28,057
0
L
Heimdallr
Sephorium
Heimdallr
11,105
5,149
0
2,906
15,185
6,009
290
6,044
9,141
0
42,945
W
7,577
4,120
0
3,798
13,316
4,956
0
5,326
7,990
0
39,807
W
11,935
948
0
1,173
8,226
2,812
103
2,674
5,549
64,839
0
L
5,245
1,398
0
3,618
12,373
4,727
0
2,828
9,545
0
39,593
L
7,022
217
915
3,840
13,688
6,122
680
5,200
8,488
58,829
0
W
14,200
9,012
0
8,524
17,231
7,169
5,377
5,332
11,899
0
104,892
W
Cthulhu
xFleXzzx
Cthulhu
6,823
946
145
2,219
7,353
6,699
1,027
0
7,048
69,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,616
Gold Earned
52,298
433
Minions Killed
500
0
Camps Cleared
0
1,569,379
Distance Traveled
1,879,769
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,709
539
28
2
0
394,573
2
L
Hercules
10,020
557
168
9
0
253,235
5
L
Xing Tian
9,098
505
27
2
0
385,125
4
L
Heimdallr
8,435
469
80
4
0
324,496
4
W
Apollo
9,017
501
59
3
0
356,888
3
W
Janus
10,431
580
109
6
0
382,852
5
L
Fenrir
8,279
460
71
4
0
292,163
4
L
Ra
9,784
544
87
5
0
314,360
2
W
Mercury
12,696
705
163
9
0
430,170
1
W
Cthulhu
10,445
580
141
8
0
315,286
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role