Player Matchup

Merlin
Merlin
End3rS
Merlin
Level 106
God Stats
3W - 1L
1,845 SR
Queue Stats
65W - 65L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
End3rsA
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 96L
1,472 Elo+
Party 1
Janus
Janus
Kickapoo92
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 262L
1,379 Elo+
Party 1
Athena
Athena
SK_D4RKSHOT
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
twood
He Bo
Level 96
God Stats
1W - 2L
1,699 SR
Queue Stats
22W - 19L
1,514 Elo+
Party 1
Team Averages
Level 71
1,609 SR
1,471 Elo+

VS

Team Averages
Level 57
1,486 SR
1,513 Elo+
Bakasura
Bakasura
DisаbledPotаto
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Revolution162
Nemesis
Level 119
God Stats
7W - 13L
1,432 SR
Queue Stats
244W - 200L
1,584 Elo+
Party 3
Agni
Agni
RoterAngriff
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SirEnte
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,335 Elo+
Party 2
Bastet
Bastet
SmackYоMomma
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
End3rS
Merlin
18
3 / 7 / 11
10,351
739
17,700
14,188
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
End3rsA
Cernunnos
17
6 / 6 / 7
10,541
753
13,566
15,390
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
2 / 9 / 7
9,484
677
6,454
13,429
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
16
2 / 6 / 12
9,362
669
6,459
16,320
16,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
twood
He Bo
16
5 / 7 / 10
10,450
746
11,034
14,597
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 7 / 7
11,211
801
19,443
15,184
8,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
19
7 / 4 / 22
11,502
822
8,469
13,216
7,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 14
10,610
758
11,308
13,592
8,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SirEnte
Medusa
19
1 / 2 / 16
10,526
752
7,099
11,869
6,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
10 / 3 / 18
11,834
845
24,240
15,502
13,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
18
Kills
35
35
Deaths
18
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
13
7
7
2.36
L
Merlin
End3rS
Merlin
3
7
11
1.21
L
Cernunnos
End3rsA
Cernunnos
6
6
7
1.58
L
Janus
2
9
7
0.61
W
Nemesis
7
4
22
4.5
W
4
2
14
5.5
L
Athena
2
6
12
1.33
W
Medusa
SirEnte
Medusa
1
2
16
4.5
W
10
3
18
6.33
L
He Bo
twood
He Bo
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,213
Damage
70,559
73,924
Taken
69,363
42,125
Mitigated
44,488
18,206
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,443
14,118
1,082
2,760
15,184
8,276
471
8,665
6,519
0
18,129
L
Merlin
End3rS
Merlin
17,700
496
2,396
1,608
14,188
6,473
212
1,849
11,552
39,621
0
L
Cernunnos
End3rsA
Cernunnos
13,566
6,633
2,267
3,933
15,390
6,450
552
2,166
12,323
0
31,365
L
Janus
6,454
1,022
804
366
13,429
4,743
108
614
11,536
18,536
0
W
Nemesis
8,469
3,026
200
2,391
13,216
7,062
1,399
6,453
6,763
0
18,805
W
11,308
913
702
2,404
13,592
8,796
1,081
9,759
3,833
32,398
0
L
Athena
6,459
1,879
441
1,167
16,320
16,195
165
4,223
11,715
10,881
0
W
Medusa
SirEnte
Medusa
7,099
2,034
932
3,436
11,869
6,546
1,657
8,128
3,741
0
24,439
W
24,240
4,591
3,894
3,518
15,502
13,808
918
8,642
6,860
0
36,830
L
He Bo
twood
He Bo
11,034
302
3,228
1,996
14,597
8,264
394
2,456
11,038
14,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
55,683
154
Minions Killed
140
0
Camps Cleared
0
1,160,641
Distance Traveled
1,314,045
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,211
801
16
1
0
246,986
0
L
Merlin
10,351
739
56
4
0
232,907
0
L
Cernunnos
10,541
753
46
3
0
231,634
0
L
Janus
9,484
677
37
3
0
216,966
0
W
Nemesis
11,502
822
18
1
0
301,559
3
W
Agni
10,610
758
37
3
0
222,638
0
L
Athena
9,362
669
8
1
0
244,905
1
W
Medusa
10,526
752
47
3
0
248,153
3
W
Bastet
11,834
845
22
2
0
294,709
0
L
He Bo
10,450
746
7
1
0
234,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role