Player Matchup

Cthulhu
Cthulhu
Chico4Pres
Cthulhu
Level 11
God Stats
2W - 0L
1,813 SR
Queue Stats
12W - 16L
1,264 Elo+
Solo
Bakasura
Bakasura
Crantum
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,254 Elo+
Solo
King Arthur
King Arthur
Djurnee
King Arthur
Level 26
God Stats
29W - 32L
1,475 SR
Queue Stats
226W - 253L
1,352 Elo+
Solo
Medusa
Medusa
shotblock44
Medusa
Level 9
God Stats
7W - 4L
1,506 SR
Queue Stats
44W - 37L
1,405 Elo+
Solo
Ah Puch
Ah Puch
wonderzxz
Ah Puch
Level 28
God Stats
12W - 10L
1,500 SR
Queue Stats
181W - 216L
1,342 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,323 Elo+

VS

Team Averages
Level 15
1,331 SR
1,304 Elo+
Set
Set
Artiscope
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Dennbear
Ra
Level 23
God Stats
8W - 17L
1,184 SR
Queue Stats
426W - 463L
1,254 Elo+
Party 1
Ymir
Ymir
GluesnifferLOL
Ymir
Level 13
God Stats
77W - 106L
1,153 SR
Queue Stats
243W - 287L
1,322 Elo+
Party 1
Achilles
Achilles
SinpaiDaddHalo
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Medusa
Medusa
haymartt
Medusa
Level 27
God Stats
7W - 21L
1,316 SR
Queue Stats
127W - 188L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chico4Pres
Cthulhu
6
0 / 0 / 1
3,721
620
1,037
2,238
702
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Crantum
Bakasura
6
2 / 1 / 0
4,108
685
876
3,541
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Djurnee
King Arthur
6
0 / 0 / 1
3,793
632
395
1,228
512
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
5
1 / 0 / 0
3,526
588
1,319
1,306
288
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
wonderzxz
Ah Puch
7
1 / 0 / 1
4,229
705
1,914
1,739
376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
3,348
558
1,106
2,567
920
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,390
565
397
1,926
471
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 0 / 0
3,226
538
889
1,976
648
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
2
0 / 0 / 0
2,703
451
0
287
64
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Medusa
haymartt
Medusa
5
0 / 0 / 0
3,244
541
770
1,562
396
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cthulhu
Chico4Pres
Cthulhu
0
0
1
0.5
W
Bakasura
Crantum
Bakasura
2
1
0
2
L
0
2
0
0
W
King Arthur
Djurnee
King Arthur
0
0
1
0.5
L
0
0
0
0
L
Achilles
0
0
0
0
L
Medusa
haymartt
Medusa
0
0
0
0
W
Medusa
1
0
0
1
W
Ah Puch
wonderzxz
Ah Puch
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,541
Damage
3,162
10,052
Taken
8,318
2,687
Mitigated
2,499
4,029
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,106
446
0
175
2,567
920
0
647
1,910
0
3,312
W
Cthulhu
Chico4Pres
Cthulhu
1,037
178
222
722
2,238
702
0
577
1,636
10,823
0
W
Bakasura
Crantum
Bakasura
876
756
0
1,792
3,541
809
0
35
3,431
0
13,763
L
397
147
0
272
1,926
471
60
736
1,140
10,930
0
W
King Arthur
Djurnee
King Arthur
395
47
0
402
1,228
512
156
71
1,157
0
10,725
L
889
311
0
44
1,976
648
0
561
1,415
5,387
0
L
Achilles
0
0
0
0
287
64
0
0
262
0
322
L
Medusa
haymartt
Medusa
770
145
0
650
1,562
396
0
1,007
555
0
11,348
W
Medusa
1,319
637
0
459
1,306
288
0
312
944
0
8,727
W
Ah Puch
wonderzxz
Ah Puch
1,914
158
0
432
1,739
376
0
291
1,423
18,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
15,911
132
Minions Killed
69
0
Camps Cleared
0
555,564
Distance Traveled
469,836
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,348
558
8
1
0
131,921
1
W
Cthulhu
3,721
620
21
4
0
114,429
0
W
Bakasura
4,108
685
34
6
0
127,932
0
L
Ra
3,390
565
21
4
0
105,159
0
W
King Arthur
3,793
632
27
5
0
111,748
0
L
Ymir
3,226
538
9
2
0
112,966
0
L
Achilles
2,703
451
0
0
0
22,802
1
L
Medusa
3,244
541
31
5
0
96,988
0
W
Medusa
3,526
588
21
4
0
105,963
2
W
Ah Puch
4,229
705
29
5
0
95,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role