Player Matchup

Fenrir
Fenrir
Assault_Narwhal
Fenrir
Level 6
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,100 Elo+
Solo
Medusa
Medusa
BiddiBiscuit
Medusa
Level 27
God Stats
42W - 39L
1,495 SR
Queue Stats
134W - 153L
1,265 Elo+
Solo
Ymir
Ymir
Psed32
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,306 Elo+
Party 1
Hou Yi
Hou Yi
QcSpoonZilla
Hou Yi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,020 Elo+
Party 1
Mercury
Mercury
Sirius0010
Mercury
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
82W - 75L
1,474 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,233 Elo+

VS

Team Averages
Level 22
1,451 SR
1,331 Elo+
Nox
Nox
Falconstar13
Nox
Level 28
God Stats
5W - 3L
1,698 SR
Queue Stats
85W - 77L
1,334 Elo+
Solo
Jing Wei
Jing Wei
Horisoncks
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 66L
1,353 Elo+
Solo
Ganesha
Ganesha
PDF Chicken
Ganesha
Level 16
God Stats
3W - 2L
1,316 SR
Queue Stats
27W - 21L
1,384 Elo+
Solo
Arachne
Arachne
chase12666
Arachne
Level 20
God Stats
32W - 23L
1,489 SR
Queue Stats
49W - 50L
1,320 Elo+
Solo
Hercules
Hercules
owsla_crow474
Hercules
Level 18
God Stats
1W - 0L
1,252 SR
Queue Stats
20W - 33L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,594
422
4,483
8,537
3,140
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
2 / 1 / 1
8,593
477
10,112
7,986
2,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Psed32
Ymir
12
0 / 4 / 3
8,596
478
4,281
13,825
8,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
10
0 / 11 / 0
6,617
368
4,090
11,021
3,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Sirius0010
Mercury
16
3 / 5 / 2
10,034
557
12,717
17,151
5,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
10,439
580
8,445
8,853
3,964
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Horisoncks
Jing Wei
16
3 / 3 / 0
9,724
540
6,159
13,292
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PDF Chicken
Ganesha
15
1 / 1 / 2
9,813
545
4,879
10,575
7,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
chase12666
Arachne
17
11 / 1 / 2
11,984
666
14,385
16,382
7,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
owsla_crow474
Hercules
16
2 / 1 / 6
9,504
528
4,661
11,375
13,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
23
25
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Medusa
2
1
1
2.5
W
6
2
4
4
W
Jing Wei
Horisoncks
Jing Wei
3
3
0
1
W
Ganesha
PDF Chicken
Ganesha
1
1
2
2
L
Ymir
Psed32
Ymir
0
4
3
0.38
L
Hou Yi
0
11
0
0
L
Mercury
Sirius0010
Mercury
3
5
2
0.8
W
Arachne
chase12666
Arachne
11
1
2
12
W
Hercules
owsla_crow474
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
38,529
58,520
Taken
60,477
23,941
Mitigated
39,491
8,952
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,483
920
0
1,127
8,537
3,140
0
2,157
6,355
0
13,406
L
Medusa
10,112
3,301
0
3,543
7,986
2,738
1,413
2,563
5,423
0
57,817
W
8,445
961
0
851
8,853
3,964
2,714
396
8,457
49,628
0
W
Jing Wei
Horisoncks
Jing Wei
6,159
4,932
0
5,448
13,292
8,031
2,129
186
13,106
0
66,555
W
Ganesha
PDF Chicken
Ganesha
4,879
435
684
2,914
10,575
7,058
1,143
864
9,711
21,160
0
L
Ymir
Psed32
Ymir
4,281
1,180
0
866
13,825
8,984
309
2,596
10,812
20,925
0
L
Hou Yi
4,090
2,479
0
210
11,021
3,315
617
2,293
8,653
0
23,967
L
Mercury
Sirius0010
Mercury
12,717
6,745
0
3,206
17,151
5,764
0
3,715
13,386
0
67,186
W
Arachne
chase12666
Arachne
14,385
10,286
0
11,647
16,382
7,362
1,385
463
15,919
0
101,563
W
Hercules
owsla_crow474
Hercules
4,661
1,437
0
5,450
11,375
13,076
1,202
2,372
9,003
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
51,464
294
Minions Killed
484
0
Camps Cleared
0
1,540,306
Distance Traveled
1,504,089
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,594
422
17
1
0
255,425
0
L
Medusa
8,593
477
100
6
0
328,454
5
W
Nox
10,439
580
99
6
0
287,271
1
W
Jing Wei
9,724
540
154
9
0
278,113
4
W
Ganesha
9,813
545
11
1
0
295,022
5
L
Ymir
8,596
478
36
2
0
284,352
2
L
Hou Yi
6,617
368
41
2
0
279,349
1
L
Mercury
10,034
557
100
6
0
392,726
2
W
Arachne
11,984
666
151
8
0
351,307
0
W
Hercules
9,504
528
69
4
0
292,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role