Player Matchup

King Arthur
King Arthur
Devílek
King Arthur
Level 116
God Stats
1W - 2L
1,663 SR
Queue Stats
20W - 23L
1,506 Elo+
Solo
Discordia
Discordia
Inferdial
Discordia
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
XtormBlueYT
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,476 Elo+
Party 2
Team Averages
Level 54
1,554 SR
1,494 Elo+

VS

Team Averages
Level 59
1,644 SR
1,439 Elo+
Raijin
Raijin
HummerBird
Raijin
Level 9
God Stats
3W - 4L
1,411 SR
Queue Stats
11W - 19L
1,352 Elo+
Party 1
Medusa
Medusa
Møzh
Medusa
Level 84
God Stats
7W - 1L
1,788 SR
Queue Stats
93W - 104L
1,466 Elo+
Party 1
Fenrir
Fenrir
yesno925
Fenrir
Level 83
God Stats
4W - 4L
1,734 SR
Queue Stats
362W - 371L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Devílek
King Arthur
13
4 / 9 / 2
10,527
702
6,377
19,151
16,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Inferdial
Discordia
12
1 / 8 / 5
9,250
617
4,473
12,311
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
4 / 10 / 4
10,950
730
7,686
15,025
5,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HummerBird
Raijin
14
4 / 4 / 16
10,853
724
6,149
6,916
4,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Møzh
Medusa
16
15 / 3 / 11
12,611
841
19,607
12,676
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
yesno925
Fenrir
16
8 / 2 / 15
12,214
814
12,647
11,308
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
27
27
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Devílek
King Arthur
4
9
2
0.56
W
Raijin
HummerBird
Raijin
4
4
16
3
L
Discordia
Inferdial
Discordia
1
8
5
0.44
W
Medusa
Møzh
Medusa
15
3
11
6.83
L
Olorun
4
10
4
0.6
W
Fenrir
yesno925
Fenrir
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
38,403
46,487
Taken
30,900
24,919
Mitigated
14,359
7,309
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Devílek
King Arthur
6,377
399
0
2,751
19,151
16,135
0
2,686
16,465
0
32,168
W
Raijin
HummerBird
Raijin
6,149
970
0
179
6,916
4,498
463
3,057
3,859
25,919
0
L
Discordia
Inferdial
Discordia
4,473
406
0
1,246
12,311
3,382
0
2,076
10,235
31,820
0
W
Medusa
Møzh
Medusa
19,607
9,682
0
4,188
12,676
5,165
2,163
6,457
6,219
0
74,026
L
Olorun
7,686
3,947
234
3,078
15,025
5,402
0
1,455
13,570
35,310
0
W
Fenrir
yesno925
Fenrir
12,647
2,940
0
4,270
11,308
4,696
126
2,817
8,491
0
52,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
35,678
139
Minions Killed
197
0
Camps Cleared
0
633,966
Distance Traveled
689,909
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,527
702
37
2
0
236,548
5
W
Raijin
10,853
724
44
3
0
157,945
0
L
Discordia
9,250
617
39
3
0
193,327
0
W
Medusa
12,611
841
101
7
0
247,540
2
L
Olorun
10,950
730
63
4
0
204,091
1
W
Fenrir
12,214
814
52
3
0
284,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role