Player Matchup

Merlin
Merlin
Jacobo13
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LOLificator
Nemesis
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
351W - 369L
1,404 Elo+
Solo
Scylla
Scylla
LatchedRacer
Scylla
Level 116
God Stats
7W - 9L
1,442 SR
Queue Stats
585W - 605L
1,400 Elo+
Solo
Sol
Sol
NoGuN
Sol
Level 120
God Stats
10W - 7L
1,534 SR
Queue Stats
212W - 196L
1,448 Elo+
Solo
Ares
Ares
martinzaurio
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,404 Elo+

VS

Team Averages
Level 66
1,408 SR
1,430 Elo+
Xbalanque
Xbalanque
Dannhuntley1
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
NEWDEL
Sun Wukong
Level 113
God Stats
1W - 3L
1,721 SR
Queue Stats
484W - 495L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Paz4352
Jormungandr
Level 87
God Stats
4W - 5L
1,266 SR
Queue Stats
128W - 141L
1,434 Elo+
Party 1
Artio
Artio
湖畔阿飞
Artio
Level 20
God Stats
0W - 2L
1,323 SR
Queue Stats
22W - 22L
1,446 Elo+
Party 2
Fenrir
Fenrir
王有来在此
Fenrir
Level 26
God Stats
0W - 3L
1,231 SR
Queue Stats
33W - 39L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jacobo13
Merlin
16
7 / 4 / 14
10,254
855
13,328
9,923
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LOLificator
Nemesis
17
4 / 2 / 26
10,117
843
12,743
12,626
11,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
18
9 / 1 / 21
10,842
904
21,798
6,427
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
NoGuN
Sol
18
11 / 2 / 17
11,230
936
18,888
13,652
8,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
6 / 3 / 22
10,587
882
10,496
15,133
18,006
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dannhuntley1
Xbalanque
15
4 / 8 / 4
8,891
741
10,353
14,242
6,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
NEWDEL
Sun Wukong
14
1 / 7 / 6
8,029
669
8,517
14,187
15,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Paz4352
Jormungandr
16
3 / 5 / 8
9,005
750
14,154
16,315
17,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 7
8,486
707
4,186
20,301
21,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 9 / 2
7,386
616
7,860
20,618
23,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
37
Kills
11
12
Deaths
37
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dannhuntley1
Xbalanque
4
8
4
0.75
W
Merlin
Jacobo13
Merlin
7
4
14
3.5
W
Nemesis
LOLificator
Nemesis
4
2
26
8.5
W
Scylla
9
1
21
19.5
L
Sun Wukong
NEWDEL
Sun Wukong
1
7
6
0.57
W
Sol
NoGuN
Sol
11
2
17
9.75
L
Jormungandr
Paz4352
Jormungandr
3
5
8
1.4
W
6
3
22
5.67
L
1
8
7
0.56
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,253
Damage
45,070
57,761
Taken
85,663
46,181
Mitigated
85,114
24,491
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dannhuntley1
Xbalanque
10,353
3,085
128
1,812
14,242
6,604
0
11,121
3,046
0
24,505
W
Merlin
Jacobo13
Merlin
13,328
1,562
1,339
1,614
9,923
4,997
650
2,420
7,503
27,328
0
W
Nemesis
LOLificator
Nemesis
12,743
3,636
3,025
4,528
12,626
11,411
1,677
5,014
7,612
0
21,417
W
Scylla
21,798
2,958
1,962
783
6,427
3,562
970
1,926
4,501
35,032
0
L
Sun Wukong
NEWDEL
Sun Wukong
8,517
1,439
1,048
1,720
14,187
15,712
0
9,465
4,647
0
17,053
W
Sol
NoGuN
Sol
18,888
5,795
3,404
6,503
13,652
8,205
1,398
3,554
10,098
31,394
0
L
Jormungandr
Paz4352
Jormungandr
14,154
2,092
754
2,689
16,315
17,605
0
12,342
3,723
27,504
0
W
10,496
990
812
521
15,133
18,006
796
5,426
9,707
17,957
0
L
4,186
212
1,248
2,339
20,301
21,849
0
16,691
3,460
9,407
0
L
7,860
2,063
964
2,291
20,618
23,344
0
14,891
5,552
0
10,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
41,797
118
Minions Killed
96
0
Camps Cleared
0
1,123,892
Distance Traveled
872,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,891
741
36
3
0
144,062
1
W
Merlin
10,254
855
18
2
0
207,952
0
W
Nemesis
10,117
843
17
1
0
243,609
0
W
Scylla
10,842
904
40
3
0
202,579
1
L
Sun Wukong
8,029
669
12
1
0
177,406
0
W
Sol
11,230
936
33
3
0
243,720
0
L
Jormungandr
9,005
750
24
2
0
200,481
0
W
Ares
10,587
882
10
1
0
226,032
0
L
Artio
8,486
707
19
2
0
178,617
0
L
Fenrir
7,386
616
5
0
0
171,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role