Player Matchup

Kukulkan
Kukulkan
Afrar
Kukulkan
Level 49
God Stats
3W - 3L
1,379 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
LittleRedDot95
Cerberus
Level 39
God Stats
4W - 6L
1,544 SR
Queue Stats
11W - 20L
1,197 Elo+
Party 1
Neith
Neith
SpeedsterGuy
Neith
Level 24
God Stats
4W - 2L
1,530 SR
Queue Stats
7W - 9L
1,183 Elo+
Party 1
Team Averages
Level 37
1,485 SR
1,294 Elo+

VS

Team Averages
Level 11
1,334 SR
1,234 Elo+
Hera
Hera
Adrenalin2077
Hera
Level 8
God Stats
1W - 5L
1,337 SR
Queue Stats
33W - 54L
1,064 Elo+
Solo
Nike
Nike
DDWhiteWolf
Nike
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 12L
1,403 Elo+
Solo
Agni
Agni
MatchBetKing
Agni
Level 10
God Stats
0W - 2L
1,401 SR
Queue Stats
41W - 29L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Afrar
Kukulkan
17
11 / 0 / 4
12,680
746
16,662
7,692
3,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
14
4 / 2 / 8
10,827
637
4,899
15,371
12,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 13
10,509
618
5,569
5,359
2,030
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
9,022
531
5,467
9,556
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 0
9,762
574
9,129
15,500
15,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 3
9,282
546
7,942
11,078
7,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Kukulkan
Afrar
Kukulkan
11
0
4
13
L
3
4
0
0.75
W
Cerberus
4
2
8
4
L
0
5
3
0.3
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
22,538
28,422
Taken
36,134
17,787
Mitigated
26,298
4,774
Healing
258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,467
1,799
0
0
9,556
3,543
58
6,978
2,578
34,387
0
W
Kukulkan
Afrar
Kukulkan
16,662
752
0
389
7,692
3,284
0
3,063
4,629
93,791
0
L
9,129
301
0
0
15,500
15,110
0
7,630
7,870
778
28,585
W
Cerberus
4,899
303
639
2,905
15,371
12,473
681
8,765
6,606
34,177
0
L
7,942
1,047
0
258
11,078
7,645
0
7,152
3,926
36,897
0
W
5,569
2,447
0
841
5,359
2,030
2,301
2,479
2,880
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
28,066
236
Minions Killed
144
0
Camps Cleared
0
1,014,489
Distance Traveled
796,548
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,022
531
55
3
0
253,889
6
W
Kukulkan
12,680
746
129
8
0
371,003
3
L
Nike
9,762
574
29
2
0
289,626
0
W
Cerberus
10,827
637
50
3
0
347,950
0
L
Agni
9,282
546
60
4
0
253,033
0
W
Neith
10,509
618
57
3
0
295,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role