Player Matchup

Ganesha
Ganesha
AnrhonySabini
Ganesha
Level 3
God Stats
2W - 3L
1,603 SR
Queue Stats
4W - 5L
1,671 Elo+
Party 1
Guan Yu
Guan Yu
CreativeMD
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
SkippyP
Ah Puch
Level 29
God Stats
1W - 2L
1,358 SR
Queue Stats
23W - 33L
1,463 Elo+
Solo
Cupid
Cupid
Stunner-manXL
Cupid
Level 75
God Stats
0W - 3L
1,095 SR
Queue Stats
32W - 44L
1,298 Elo+
Party 1
Fenrir
Fenrir
magicnipatuljak
Fenrir
Level 22
God Stats
1W - 2L
1,472 SR
Queue Stats
71W - 65L
1,582 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,510 Elo+

VS

Team Averages
Level 20
1,586 SR
1,441 Elo+
Izanami
Izanami
Jcoops
Izanami
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,378 Elo+
Solo
Tyr
Tyr
Lemonb5haze
Tyr
Level 29
God Stats
11W - 9L
1,517 SR
Queue Stats
234W - 277L
1,282 Elo+
Solo
Mercury
Mercury
Satse10
Mercury
Level 26
God Stats
12W - 4L
1,752 SR
Queue Stats
71W - 37L
1,593 Elo+
Solo
Ra
Ra
Sc0mich
Ra
Level 7
God Stats
1W - 0L
1,659 SR
Queue Stats
10W - 7L
1,587 Elo+
Solo
Yemoja
Yemoja
Skermer
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 166L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
4
0 / 3 / 0
2,758
552
392
2,804
676
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Guan Yu
CreativeMD
Guan Yu
1
0 / 1 / 0
2,431
486
53
622
124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
SkippyP
Ah Puch
6
1 / 0 / 0
3,232
646
1,571
1,158
320
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,757
551
863
2,251
421
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 1
2,900
580
1,137
3,516
731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jcoops
Izanami
5
1 / 0 / 3
3,599
720
2,515
1,166
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
3,959
792
1,056
1,289
519
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Satse10
Mercury
6
1 / 1 / 1
3,820
764
1,228
3,341
712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,811
762
1,027
1,812
578
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Skermer
Yemoja
5
2 / 0 / 2
3,925
785
1,160
1,745
559
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
0
0
L
Guan Yu
CreativeMD
Guan Yu
0
1
0
0
W
Izanami
Jcoops
Izanami
1
0
3
2.5
W
1
0
0
1
W
Mercury
Satse10
Mercury
1
1
1
1.5
W
1
0
0
1
W
Yemoja
Skermer
Yemoja
2
0
2
3
L
Ah Puch
SkippyP
Ah Puch
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,016
Damage
6,986
10,351
Taken
9,353
2,272
Mitigated
2,623
3,109
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
392
123
0
0
2,804
676
0
464
2,340
1,893
0
L
Guan Yu
CreativeMD
Guan Yu
53
53
0
50
622
124
0
0
597
0
53
W
Izanami
Jcoops
Izanami
2,515
1,704
0
0
1,166
255
693
312
854
0
12,558
W
1,056
118
0
741
1,289
519
345
0
1,289
0
14,601
W
Mercury
Satse10
Mercury
1,228
736
0
1,486
3,341
712
0
311
3,030
0
16,492
W
1,027
348
199
834
1,812
578
0
1,011
801
13,635
0
W
Yemoja
Skermer
Yemoja
1,160
173
178
375
1,745
559
105
329
1,416
6,828
0
L
Ah Puch
SkippyP
Ah Puch
1,571
68
0
427
1,158
320
0
711
447
12,057
0
L
863
379
74
683
2,251
421
0
696
1,555
0
7,557
L
1,137
761
0
1,875
3,516
731
0
316
3,125
0
6,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,078
Gold Earned
19,114
42
Minions Killed
128
0
Camps Cleared
0
380,447
Distance Traveled
454,526
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,758
552
1
0
0
100,449
1
L
Guan Yu
2,431
486
0
0
0
12,238
0
W
Izanami
3,599
720
25
5
0
81,244
0
W
Tyr
3,959
792
32
6
0
80,026
0
W
Mercury
3,820
764
35
7
0
103,559
0
W
Ra
3,811
762
30
6
0
104,849
1
W
Yemoja
3,925
785
6
1
0
84,848
0
L
Ah Puch
3,232
646
11
2
0
100,975
2
L
Cupid
2,757
551
17
3
0
80,332
2
L
Fenrir
2,900
580
13
3
0
86,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role