Player Matchup

Bakasura
Bakasura
AceAldaiR
Bakasura
Level 27
God Stats
2W - 1L
1,459 SR
Queue Stats
14W - 13L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Mantenlafe87
Kukulkan
Level 5
God Stats
1W - 1L
1,166 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
aerial-wing12
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 51L
929 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slowdownalittle
Ah Muzen Cab
Level 23
God Stats
68W - 79L
1,380 SR
Queue Stats
72W - 90L
1,141 Elo+
Solo
Hades
Hades
tribalsaturn67
Hades
Level 23
God Stats
60W - 27L
1,548 SR
Queue Stats
88W - 72L
1,296 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,249 Elo+

VS

Team Averages
Level 21
1,312 SR
1,222 Elo+
Ra
Ra
CapRoyals
Ra
Level 17
God Stats
30W - 44L
1,338 SR
Queue Stats
70W - 68L
1,252 Elo+
Party 1
Bellona
Bellona
HoHoSpectacular
Bellona
Level 14
God Stats
14W - 11L
1,454 SR
Queue Stats
40W - 30L
1,310 Elo+
Party 1
Sol
Sol
LilDude81
Sol
Level 26
God Stats
11W - 17L
1,330 SR
Queue Stats
63W - 63L
1,278 Elo+
Party 1
Discordia
Discordia
Road00Rash
Discordia
Level 29
God Stats
6W - 15L
1,201 SR
Queue Stats
145W - 202L
1,179 Elo+
Solo
Tsukuyomi
Tsukuyomi
rentalfebby1
Tsukuyomi
Level 19
God Stats
2W - 4L
1,238 SR
Queue Stats
36W - 64L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceAldaiR
Bakasura
20
16 / 8 / 7
16,948
1,130
25,375
23,746
10,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Mantenlafe87
Kukulkan
20
4 / 9 / 13
13,925
928
24,793
17,928
16,718
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 4 / 6
12,305
820
1,605
11,905
5,707
Ah Muzen Cab
slowdownalittle
Ah Muzen Cab
20
4 / 4 / 20
16,690
1,113
16,497
18,033
8,993
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 10 / 18
16,133
1,076
26,402
34,517
26,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 22
15,584
1,039
19,524
21,734
9,608
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
10 / 4 / 18
15,919
1,061
18,841
22,070
14,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 6 / 17
17,217
1,148
48,581
21,763
8,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Road00Rash
Discordia
20
1 / 9 / 18
13,301
887
9,056
15,628
6,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rentalfebby1
Tsukuyomi
20
2 / 10 / 23
13,791
919
3,991
20,718
9,659

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
133
33
Kills
35
35
Deaths
34
64
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AceAldaiR
Bakasura
16
8
7
2.44
L
7
5
22
3.6
L
10
4
18
4.75
L
15
6
17
3.92
W
Kukulkan
Mantenlafe87
Kukulkan
4
9
13
1.17
L
Discordia
Road00Rash
Discordia
1
9
18
1.11
W
1
4
6
1
L
Tsukuyomi
rentalfebby1
Tsukuyomi
2
10
23
1.35
W
Ah Muzen Cab
slowdownalittle
Ah Muzen Cab
4
4
20
3.5
W
8
10
18
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,672
Damage
99,993
106,129
Taken
101,913
67,822
Mitigated
48,904
9,193
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AceAldaiR
Bakasura
25,375
18,472
0
936
23,746
10,218
0
14,329
9,417
312
37,058
L
19,524
2,335
2,793
2,591
21,734
9,608
0
10,162
10,696
71,847
0
L
18,841
8,548
0
2,304
22,070
14,255
0
10,057
11,781
0
35,874
L
48,581
20,957
51
7,017
21,763
8,791
0
10,114
11,087
83,475
0
W
Kukulkan
Mantenlafe87
Kukulkan
24,793
4,047
0
0
17,928
16,718
0
14,535
3,393
42,365
0
L
Discordia
Road00Rash
Discordia
9,056
884
0
932
15,628
6,591
0
9,190
6,298
21,990
0
W
1,605
0
0
0
11,905
5,707
0
8,830
3,075
12,483
0
L
Tsukuyomi
rentalfebby1
Tsukuyomi
3,991
661
0
47
20,718
9,659
0
13,589
6,934
0
14,831
W
Ah Muzen Cab
slowdownalittle
Ah Muzen Cab
16,497
4,148
0
2,882
18,033
8,993
0
14,632
3,401
0
94,051
W
26,402
1,364
942
4,433
34,517
26,186
0
24,835
9,682
40,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,001
Gold Earned
75,812
277
Minions Killed
299
4
Camps Cleared
6
1,224,998
Distance Traveled
1,308,615
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,948
1,130
36
2
4
275,269
0
L
Ra
15,584
1,039
136
9
0
256,984
0
L
Bellona
15,919
1,061
38
3
2
336,841
0
L
Sol
17,217
1,148
64
4
0
265,312
0
W
Kukulkan
13,925
928
46
3
0
220,257
0
L
Discordia
13,301
887
29
2
1
212,701
3
W
Ymir
12,305
820
20
1
0
201,821
3
L
Tsukuyomi
13,791
919
32
2
3
236,777
0
W
Ah Muzen Cab
16,690
1,113
135
9
0
267,874
1
W
Hades
16,133
1,076
40
3
0
259,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role