Player Matchup

Anubis
Anubis
JuggaloJesus101
Anubis
Level 24
God Stats
8W - 3L
1,539 SR
Queue Stats
8W - 9L
1,289 Elo+
Solo
Neith
Neith
KAKASHI_727
Neith
Level 20
God Stats
3W - 8L
1,503 SR
Queue Stats
12W - 18L
1,190 Elo+
Party 1
Ymir
Ymir
Myke_Luv
Ymir
Level 148
God Stats
3W - 7L
1,526 SR
Queue Stats
26W - 44L
1,235 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,238 Elo+

VS

Team Averages
Level 12
1,482 SR
1,421 Elo+
Cthulhu
Cthulhu
PYAGunzblazing
Cthulhu
Level 28
God Stats
7W - 10L
1,445 SR
Queue Stats
64W - 75L
1,264 Elo+
Solo
Thor
Thor
Raimart
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
kikimoon_420
Nu Wa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
11,530
721
16,582
6,567
3,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 9
10,420
651
8,477
5,985
2,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
1 / 3 / 12
9,803
613
4,451
11,046
8,845
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,827
614
8,249
15,223
8,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Raimart
Thor
11
2 / 9 / 0
8,875
555
2,354
14,059
5,327
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
8,442
528
5,114
8,733
4,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
5
0
9
9.5
W
Ymir
1
3
12
2.33
L
1
4
2
0.5
L
Thor
Raimart
Thor
2
9
0
0.22
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
15,717
23,598
Taken
38,015
14,115
Mitigated
18,090
9,309
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,582
165
811
4,928
6,567
3,059
325
3,846
2,721
66,060
0
W
8,477
3,563
0
2,820
5,985
2,211
1,105
3,917
2,068
0
36,673
W
Ymir
4,451
855
0
750
11,046
8,845
355
5,689
5,357
21,207
0
L
8,249
353
462
1,494
15,223
8,594
0
7,155
8,068
43,419
0
L
Thor
Raimart
Thor
2,354
234
0
0
14,059
5,327
0
7,647
6,412
0
12,296
L
5,114
1,776
0
1,431
8,733
4,169
99
6,243
2,490
21,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
27,144
187
Minions Killed
116
0
Camps Cleared
0
753,835
Distance Traveled
693,097
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,530
721
100
6
0
279,295
6
W
Neith
10,420
651
66
4
0
260,689
0
W
Ymir
9,803
613
21
1
0
213,851
0
L
Cthulhu
9,827
614
64
4
0
271,779
0
L
Thor
8,875
555
22
1
0
221,595
1
L
Nu Wa
8,442
528
30
2
0
199,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role