Player Matchup

Scylla
Scylla
Bonkz1
Scylla
Level 125
God Stats
0W - 3L
1,584 SR
Queue Stats
83W - 77L
1,575 Elo+
Party 2
Ullr
Ullr
OmGuru
Ullr
Level 145
God Stats
0W - 2L
1,535 SR
Queue Stats
140W - 125L
1,632 Elo+
Party 2
Ares
Ares
yeyovac
Ares
Level 155
God Stats
4W - 3L
1,504 SR
Queue Stats
143W - 131L
1,654 Elo+
Solo
Freya
Freya
ºCalliopeº
Freya
Level 159
God Stats
1W - 1L
1,203 SR
Queue Stats
66W - 70L
1,505 Elo+
Solo
Chang'e
Chang'e
Ηρόλομ
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,628 Elo+
Party 2
Team Averages
Level 138
1,465 SR
1,599 Elo+

VS

Team Averages
Level 126
1,641 SR
1,614 Elo+
Yemoja
Yemoja
FellyG
Yemoja
Level 129
God Stats
3W - 1L
1,657 SR
Queue Stats
148W - 138L
1,693 Elo+
Party 1
Geb
Geb
Piesho98
Geb
Level 107
God Stats
5W - 2L
1,744 SR
Queue Stats
268W - 248L
1,666 Elo+
Solo
Ymir
Ymir
Yunnixx
Ymir
Level 125
God Stats
1W - 0L
1,777 SR
Queue Stats
36W - 40L
1,553 Elo+
Party 3
Chiron
Chiron
tophs
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,558 Elo+
Party 3
Merlin
Merlin
vTriggy
Merlin
Level 125
God Stats
1W - 0L
1,529 SR
Queue Stats
42W - 43L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bonkz1
Scylla
20
11 / 5 / 8
13,070
769
18,407
14,193
5,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
OmGuru
Ullr
20
6 / 5 / 15
13,021
766
26,790
19,039
9,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
yeyovac
Ares
16
1 / 7 / 13
10,723
631
11,538
21,563
25,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 6 / 14
12,116
713
13,191
19,453
7,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Ηρόλομ
Chang'e
20
7 / 6 / 14
12,973
763
20,380
26,224
12,178
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FellyG
Yemoja
19
3 / 3 / 18
11,875
699
9,901
18,216
22,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
5 / 4 / 14
13,731
808
13,776
22,070
26,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
Yunnixx
Ymir
20
6 / 6 / 16
12,875
757
16,770
23,448
33,692
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
tophs
Chiron
20
9 / 8 / 13
13,225
778
30,879
18,598
8,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
vTriggy
Merlin
19
6 / 6 / 13
12,330
725
17,506
17,987
8,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
103
27
Kills
29
29
Deaths
27
64
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bonkz1
Scylla
11
5
8
3
W
Yemoja
FellyG
Yemoja
3
3
18
4
L
Ullr
OmGuru
Ullr
6
5
15
2.7
W
5
4
14
3
W
Ymir
Yunnixx
Ymir
6
6
16
2.33
W
Chiron
tophs
Chiron
9
8
13
1.94
W
Merlin
vTriggy
Merlin
6
6
13
2.08
L
Ares
yeyovac
Ares
1
7
13
1.07
L
2
6
14
1.5
L
Chang'e
Ηρόλομ
Chang'e
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,306
Damage
88,832
100,472
Taken
100,319
60,273
Mitigated
99,624
42,005
Healing
35,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bonkz1
Scylla
18,407
487
0
0
14,193
5,864
985
6,923
7,220
39,802
0
W
Yemoja
FellyG
Yemoja
9,901
2,365
19,660
5,616
18,216
22,561
636
11,727
6,489
16,964
0
L
Ullr
OmGuru
Ullr
26,790
9,232
366
1,349
19,039
9,098
1,834
12,823
6,038
0
46,259
W
13,776
667
333
2,466
22,070
26,539
486
11,573
10,497
25,277
0
W
Ymir
Yunnixx
Ymir
16,770
1,656
0
977
23,448
33,692
508
15,242
8,206
30,402
0
W
Chiron
tophs
Chiron
30,879
12,350
2,220
2,219
18,598
8,635
1,770
14,019
4,579
0
49,789
W
Merlin
vTriggy
Merlin
17,506
1,036
0
2,439
17,987
8,197
1,862
10,955
7,032
54,110
0
L
Ares
yeyovac
Ares
11,538
357
460
1,475
21,563
25,571
175
10,448
10,965
16,241
0
L
13,191
4,522
3,083
6,722
19,453
7,562
669
12,051
7,277
30,028
0
L
Chang'e
Ηρόλομ
Chang'e
20,380
665
15,411
13,139
26,224
12,178
495
15,055
11,019
35,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,903
Gold Earned
64,036
163
Minions Killed
167
0
Camps Cleared
0
1,507,962
Distance Traveled
1,392,053
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,070
769
53
3
0
294,021
1
W
Yemoja
11,875
699
16
1
0
291,611
0
L
Ullr
13,021
766
38
2
0
307,853
0
W
Geb
13,731
808
12
1
0
298,734
0
W
Ymir
12,875
757
35
2
0
283,503
5
W
Chiron
13,225
778
40
2
0
237,184
0
W
Merlin
12,330
725
64
4
0
281,021
0
L
Ares
10,723
631
7
0
0
284,627
0
L
Freya
12,116
713
42
2
0
279,558
0
L
Chang'e
12,973
763
23
1
0
341,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role