Player Matchup

Chang'e
Chang'e
BroMancie
Chang'e
Level 126
God Stats
15W - 5L
1,412 SR
Queue Stats
175W - 139L
1,528 Elo+
Party 1
Bacchus
Bacchus
HighVivi
Bacchus
Level 121
God Stats
3W - 3L
1,480 SR
Queue Stats
60W - 50L
1,634 Elo+
Party 1
Bastet
Bastet
TheUniicornn-
Bastet
Level 64
God Stats
2W - 2L
1,369 SR
Queue Stats
199W - 184L
1,505 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,556 Elo+

VS

Team Averages
Level 128
1,576 SR
1,583 Elo+
Merlin
Merlin
Fen3ck
Merlin
Level 156
God Stats
4W - 1L
1,808 SR
Queue Stats
72W - 100L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Moats1717
Cthulhu
Level 116
God Stats
0W - 1L
1,341 SR
Queue Stats
17W - 13L
1,633 Elo+
Solo
Loki
Loki
SkidRowBair
Loki
Level 112
God Stats
55W - 52L
1,578 SR
Queue Stats
113W - 126L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BroMancie
Chang'e
14
2 / 3 / 9
10,203
638
8,208
11,143
3,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HighVivi
Bacchus
14
4 / 2 / 10
11,669
729
7,959
12,981
14,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
10 / 1 / 6
12,243
765
19,329
12,182
4,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fen3ck
Merlin
14
0 / 3 / 3
9,565
598
5,803
11,113
3,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Moats1717
Cthulhu
13
0 / 3 / 4
10,151
634
11,222
18,705
11,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
5 / 10 / 1
10,337
646
6,191
12,230
3,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BroMancie
Chang'e
2
3
9
2.17
L
Merlin
Fen3ck
Merlin
0
3
3
0.5
W
Bacchus
HighVivi
Bacchus
4
2
10
4.5
L
Cthulhu
Moats1717
Cthulhu
0
3
4
0.67
L
5
10
1
0.55
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
23,216
36,306
Taken
42,048
23,231
Mitigated
18,431
14,261
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BroMancie
Chang'e
8,208
367
7,018
6,228
11,143
3,877
1,082
6,011
5,132
46,025
0
L
Merlin
Fen3ck
Merlin
5,803
0
0
2,932
11,113
3,624
0
3,155
7,958
53,765
0
W
Bacchus
HighVivi
Bacchus
7,959
413
0
388
12,981
14,657
921
6,070
6,911
21,293
0
L
Cthulhu
Moats1717
Cthulhu
11,222
553
219
5,786
18,705
11,127
0
8,687
10,018
37,812
0
L
6,191
2,380
0
0
12,230
3,680
0
4,885
7,345
0
24,650
W
19,329
5,239
0
627
12,182
4,697
1,015
5,046
7,136
0
66,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,115
Gold Earned
30,053
177
Minions Killed
177
0
Camps Cleared
0
938,499
Distance Traveled
768,011
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,203
638
73
5
0
279,638
3
L
Merlin
9,565
598
99
6
0
230,399
0
W
Bacchus
11,669
729
24
2
0
310,862
3
L
Cthulhu
10,151
634
46
3
0
306,218
1
L
Loki
10,337
646
32
2
0
231,394
3
W
Bastet
12,243
765
80
5
0
347,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role