Player Matchup

Terra
Terra
Imario65
Terra
Level 23
God Stats
2W - 5L
1,041 SR
Queue Stats
33W - 49L
1,140 Elo+
Party 3
Raijin
Raijin
Monkey3s
Raijin
Level 16
God Stats
7W - 8L
1,441 SR
Queue Stats
13W - 23L
1,201 Elo+
Solo
Bellona
Bellona
koolkind98
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Fenrir
Fenrir
limlam22
Fenrir
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
xxxFIREEDGExxx
Ullr
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 55L
1,177 Elo+
Party 3
Team Averages
Level 15
1,350 SR
1,304 Elo+

VS

Team Averages
Level 41
1,480 SR
1,282 Elo+
Guan Yu
Guan Yu
Devadander
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
JaBa440s
Nu Wa
Level 139
God Stats
1W - 0L
1,696 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 4
Da Ji
Da Ji
RabidBaboonRDS
Da Ji
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,267 Elo+
Party 2
Geb
Geb
SkippedLegs
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,114 Elo+
Party 2
Medusa
Medusa
WarTora
Medusa
Level 21
God Stats
3W - 3L
1,203 SR
Queue Stats
35W - 35L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Imario65
Terra
13
3 / 5 / 5
9,632
438
5,664
17,166
7,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Monkey3s
Raijin
15
3 / 8 / 0
9,721
442
6,011
13,090
3,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Bellona
koolkind98
Bellona
11
0 / 11 / 0
7,428
338
3,264
16,419
9,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
limlam22
Fenrir
10
0 / 17 / 0
7,119
324
10,573
19,342
6,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 6 / 2
9,554
434
11,530
12,969
4,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Devadander
Guan Yu
13
0 / 8 / 5
9,652
439
4,504
15,283
13,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
JaBa440s
Nu Wa
20
14 / 0 / 5
13,702
623
13,015
7,626
2,505
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
17 / 4 / 8
13,721
624
13,620
16,799
6,403
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
8 / 1 / 19
12,241
556
12,070
20,093
13,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
WarTora
Medusa
17
6 / 1 / 3
12,066
548
9,622
9,944
3,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
11
Kills
45
47
Deaths
14
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Devadander
Guan Yu
0
8
5
0.31
L
Terra
Imario65
Terra
3
5
5
1.1
W
Nu Wa
JaBa440s
Nu Wa
14
0
5
16.5
L
Raijin
Monkey3s
Raijin
3
8
0
0.38
W
17
4
8
5.25
W
8
1
19
17.5
W
Medusa
WarTora
Medusa
6
1
3
7.5
L
Bellona
koolkind98
Bellona
0
11
0
0
L
Fenrir
limlam22
Fenrir
0
17
0
0
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
52,831
78,986
Taken
69,745
30,171
Mitigated
38,757
11,128
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Devadander
Guan Yu
4,504
487
361
2,148
15,283
13,071
538
2,080
13,203
0
21,809
L
Terra
Imario65
Terra
5,664
2,724
1,933
5,380
17,166
7,242
27
3,789
13,128
18,219
0
W
Nu Wa
JaBa440s
Nu Wa
13,015
4,104
0
2,736
7,626
2,505
2,845
2,340
5,286
96,485
0
L
Raijin
Monkey3s
Raijin
6,011
513
0
484
13,090
3,278
590
7,289
5,801
58,617
0
W
13,620
6,066
0
8,487
16,799
6,403
2,493
3,187
13,612
0
79,424
W
12,070
5,563
243
8,263
20,093
13,357
1,323
2,215
17,878
35,418
0
W
Medusa
WarTora
Medusa
9,622
5,670
0
6,959
9,944
3,421
8,230
1,853
8,091
0
73,269
L
Bellona
koolkind98
Bellona
3,264
1,675
0
350
16,419
9,131
374
6,669
9,750
0
23,875
L
Fenrir
limlam22
Fenrir
10,573
4,610
0
1,520
19,342
6,233
170
4,680
14,662
0
33,416
L
11,530
7,385
0
1,461
12,969
4,287
418
2,828
10,016
0
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
61,382
285
Minions Killed
462
0
Camps Cleared
0
1,565,357
Distance Traveled
1,783,360
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,652
439
25
1
0
339,542
1
L
Terra
9,632
438
22
1
0
331,662
0
W
Nu Wa
13,702
623
147
7
0
378,083
0
L
Raijin
9,721
442
102
5
0
256,116
0
W
Da Ji
13,721
624
100
5
0
380,125
1
W
Geb
12,241
556
59
3
0
322,075
0
W
Medusa
12,066
548
131
6
0
363,535
3
L
Bellona
7,428
338
35
2
0
308,222
0
L
Fenrir
7,119
324
43
2
0
344,419
0
L
Ullr
9,554
434
83
4
0
324,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role