Player Matchup

Set
Set
InTernaI
Set
Level 8
God Stats
1W - 1L
1,544 SR
Queue Stats
4W - 6L
1,309 Elo+
Solo
Neith
Neith
Shiluta
Neith
Level 27
God Stats
10W - 11L
1,469 SR
Queue Stats
59W - 66L
1,342 Elo+
Party 3
Ymir
Ymir
SrMariam
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 18L
1,597 Elo+
Party 3
Janus
Janus
rivergearmex
Janus
Level 51
God Stats
24W - 28L
1,532 SR
Queue Stats
161W - 173L
1,452 Elo+
Party 1
Bellona
Bellona
termijow
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,440 Elo+

VS

Team Averages
Level 21
1,449 SR
1,292 Elo+
Kukulkan
Kukulkan
Anima0407
Kukulkan
Level 6
God Stats
11W - 24L
1,218 SR
Queue Stats
18W - 30L
1,078 Elo+
Solo
Rama
Rama
Chawlay
Rama
Level 27
God Stats
2W - 7L
1,376 SR
Queue Stats
183W - 168L
1,368 Elo+
Solo
Ymir
Ymir
DxTrooper
Ymir
Level 24
God Stats
7W - 3L
1,662 SR
Queue Stats
97W - 120L
1,272 Elo+
Solo
Baron Samedi
Baron Samedi
TyrantLaharl
Baron Samedi
Level 21
God Stats
6W - 4L
1,500 SR
Queue Stats
79W - 104L
1,326 Elo+
Party 2
Set
Set
XoeySarang
Set
Level 28
God Stats
2W - 5L
1,488 SR
Queue Stats
171W - 207L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,924
561
891
3,805
914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Shiluta
Neith
7
1 / 0 / 2
4,248
607
3,297
1,239
252
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
1 / 0 / 2
4,446
635
2,639
3,077
1,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,686
669
1,495
2,156
523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
termijow
Bellona
2
0 / 0 / 0
3,128
447
0
625
261
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anima0407
Kukulkan
7
0 / 1 / 0
4,123
589
662
2,126
614
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Chawlay
Rama
7
0 / 1 / 1
4,041
577
1,250
3,146
726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
5
1 / 2 / 0
3,913
559
750
5,420
1,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TyrantLaharl
Baron Samedi
1
0 / 0 / 0
2,898
414
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
4,291
613
997
4,797
1,553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anima0407
Kukulkan
0
1
0
0
L
Rama
Chawlay
Rama
0
1
1
0.5
L
Ymir
1
2
0
0.5
W
1
1
0
1
W
Neith
Shiluta
Neith
1
0
2
2
W
Ymir
1
0
2
2
L
Baron Samedi
TyrantLaharl
Baron Samedi
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Bellona
termijow
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,322
Damage
3,659
10,902
Taken
15,489
3,074
Mitigated
4,611
3,406
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anima0407
Kukulkan
662
0
0
898
2,126
614
502
901
1,225
17,933
0
L
Rama
Chawlay
Rama
1,250
1,169
0
987
3,146
726
0
1,106
2,040
0
15,275
L
Ymir
750
0
333
1,246
5,420
1,718
0
1,492
3,928
8,311
0
W
891
395
0
863
3,805
914
0
166
3,639
0
13,725
W
Neith
Shiluta
Neith
3,297
2,024
0
816
1,239
252
294
185
1,054
0
15,990
W
Ymir
2,639
442
147
1,021
3,077
1,124
0
399
2,678
14,328
0
L
Baron Samedi
TyrantLaharl
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
997
301
0
1,838
4,797
1,553
0
635
4,162
0
20,232
W
1,495
0
0
559
2,156
523
206
662
1,494
23,468
0
W
Bellona
termijow
Bellona
0
0
0
0
625
261
140
0
625
0
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
19,266
136
Minions Killed
129
0
Camps Cleared
0
552,245
Distance Traveled
478,815
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,123
589
42
6
0
106,631
0
L
Rama
4,041
577
35
5
0
107,760
0
L
Ymir
3,913
559
11
2
0
127,340
3
W
Set
3,924
561
22
3
0
134,870
0
W
Neith
4,248
607
42
6
0
104,555
0
W
Ymir
4,446
635
24
3
0
136,658
0
L
Baron Samedi
2,898
414
0
0
0
75
0
L
Set
4,291
613
41
6
0
137,009
0
W
Janus
4,686
669
46
7
0
129,078
2
W
Bellona
3,128
447
2
0
0
47,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role