Player Matchup

Ares
Ares
CelestialxFire
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JUANCHOPROMASTE
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 131L
1,116 Elo+
Party 2
Fenrir
Fenrir
Mattpo1031
Fenrir
Level 18
God Stats
1W - 8L
1,195 SR
Queue Stats
24W - 55L
1,065 Elo+
Party 2
Artemis
Artemis
Starfishareneat
Artemis
Level 3
God Stats
3W - 2L
1,763 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Thor
Thor
gabbo4318pro
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,107 Elo+
Party 2
Team Averages
Level 17
1,492 SR
1,258 Elo+

VS

Team Averages
Level 19
1,339 SR
1,259 Elo+
Chernobog
Chernobog
ChaosMutated
Chernobog
Level 16
God Stats
8W - 11L
1,065 SR
Queue Stats
38W - 49L
1,108 Elo+
Solo
Khepri
Khepri
EpicCookie112
Khepri
Level 24
God Stats
4W - 4L
1,289 SR
Queue Stats
86W - 110L
1,302 Elo+
Solo
Neith
Neith
Jhstian
Neith
Level 27
God Stats
81W - 104L
1,459 SR
Queue Stats
137W - 192L
1,286 Elo+
Solo
Nox
Nox
MasterBlackSkull
Nox
Level 18
God Stats
1W - 1L
1,382 SR
Queue Stats
24W - 33L
1,203 Elo+
Solo
Janus
Janus
SlackJawYolkle
Janus
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 41L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
9,562
455
7,713
16,064
10,438
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
JUANCHOPROMASTE
Tsukuyomi
16
5 / 7 / 3
10,621
506
11,601
17,991
7,821
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Mattpo1031
Fenrir
10
2 / 6 / 4
7,762
370
3,172
12,157
6,018
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

17
8 / 2 / 8
11,305
538
16,924
11,873
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
4 / 9 / 5
9,227
439
7,982
13,247
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosMutated
Chernobog
17
3 / 6 / 3
11,248
536
7,361
12,944
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 6 / 10
11,887
566
8,022
19,073
16,637
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Jhstian
Neith
17
10 / 4 / 11
11,540
550
14,750
10,478
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 7
9,558
455
7,001
10,585
3,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 4 / 8
10,433
497
13,548
8,445
2,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
26
Kills
29
30
Deaths
27
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Chernobog
ChaosMutated
Chernobog
3
6
3
0.75
W
9
6
10
2.33
L
Tsukuyomi
JUANCHOPROMASTE
Tsukuyomi
5
7
3
0.93
W
Neith
Jhstian
Neith
10
4
11
3.88
W
2
7
7
0.79
L
Fenrir
Mattpo1031
Fenrir
2
6
4
0.67
W
5
4
8
2.25
L
8
2
8
6
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,392
Damage
50,682
71,332
Taken
61,525
34,680
Mitigated
32,663
14,865
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,713
1,013
0
250
16,064
10,438
444
6,296
9,768
20,618
0
W
Chernobog
ChaosMutated
Chernobog
7,361
3,924
0
2,521
12,944
5,187
2,457
4,089
8,855
0
64,301
W
8,022
1,522
0
500
19,073
16,637
369
149
18,924
30,282
0
L
Tsukuyomi
JUANCHOPROMASTE
Tsukuyomi
11,601
4,267
293
6,710
17,991
7,821
2,212
5,538
12,453
0
61,690
W
Neith
Jhstian
Neith
14,750
7,600
0
2,284
10,478
4,724
1,558
388
10,090
0
45,214
W
7,001
1,762
0
1,332
10,585
3,656
1,569
1,464
9,121
34,338
0
L
Fenrir
Mattpo1031
Fenrir
3,172
544
0
731
12,157
6,018
391
7,231
4,926
0
10,928
W
13,548
2,546
281
1,801
8,445
2,459
1,766
1,623
6,822
41,765
0
L
16,924
7,642
246
5,091
11,873
5,403
2,526
5,485
6,388
0
77,448
L
7,982
3,864
498
1,046
13,247
5,000
856
4,021
9,226
0
31,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
54,666
282
Minions Killed
352
0
Camps Cleared
0
1,774,511
Distance Traveled
1,681,034
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,562
455
26
1
0
347,120
2
W
Chernobog
11,248
536
123
6
0
258,932
0
W
Khepri
11,887
566
50
2
0
396,801
1
L
Tsukuyomi
10,621
506
91
4
0
386,898
0
W
Neith
11,540
550
64
3
0
353,719
4
W
Nox
9,558
455
47
2
0
340,010
0
L
Fenrir
7,762
370
8
0
0
342,268
0
W
Janus
10,433
497
68
3
0
331,572
2
L
Artemis
11,305
538
108
5
0
349,531
3
L
Thor
9,227
439
49
2
0
348,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role