Player Matchup

Thoth
Thoth
CrazyDolphin34
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HEYimHOBO
Izanami
Level 88
God Stats
4W - 1L
1,702 SR
Queue Stats
102W - 90L
1,457 Elo+
Party 2
Mulan
Mulan
UndeadSh4rk
Mulan
Level 65
God Stats
14W - 12L
1,556 SR
Queue Stats
301W - 247L
1,514 Elo+
Party 2
Team Averages
Level 67
1,586 SR
1,490 Elo+

VS

Team Averages
Level 87
1,483 SR
1,494 Elo+
Ganesha
Ganesha
N0nameavailable
Ganesha
Level 39
God Stats
8W - 9L
1,552 SR
Queue Stats
65W - 99L
1,491 Elo+
Party 1
Thor
Thor
SunshineHighway
Thor
Level 67
God Stats
0W - 4L
1,291 SR
Queue Stats
86W - 103L
1,459 Elo+
Party 1
Hera
Hera
death hunter496
Hera
Level 156
God Stats
18W - 9L
1,606 SR
Queue Stats
98W - 122L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
10,042
772
10,545
5,245
1,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
HEYimHOBO
Izanami
14
7 / 2 / 8
10,481
806
10,618
9,519
3,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 4 / 12
9,132
702
8,419
16,714
10,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,833
603
4,229
12,415
13,982
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 8 / 1
9,212
709
4,181
13,861
4,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 3 / 2
8,743
673
8,001
7,487
2,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
7
7
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Izanami
HEYimHOBO
Izanami
7
2
8
5.5
L
0
4
4
0.5
L
4
8
1
0.56
W
1
4
12
1.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
16,411
31,478
Taken
33,763
15,482
Mitigated
20,564
12,045
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,545
184
0
1,355
5,245
1,692
799
2,647
2,598
39,400
0
W
Izanami
HEYimHOBO
Izanami
10,618
6,663
0
3,982
9,519
3,129
1,772
4,530
4,989
0
54,724
L
4,229
538
552
932
12,415
13,982
0
3,437
8,781
15,089
0
L
4,181
291
677
3,322
13,861
4,323
0
5,219
8,340
0
29,555
W
8,419
1,643
0
6,708
16,714
10,661
452
5,128
11,586
0
26,031
L
8,001
1,579
0
0
7,487
2,259
0
1,927
5,460
41,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
25,788
164
Minions Killed
138
0
Camps Cleared
0
682,036
Distance Traveled
660,818
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,042
772
48
4
0
240,557
1
W
Izanami
10,481
806
92
7
0
222,331
3
L
Ganesha
7,833
603
6
0
0
231,056
0
L
Thor
9,212
709
41
3
0
204,667
4
W
Mulan
9,132
702
24
2
0
219,148
6
L
Hera
8,743
673
91
7
0
225,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role