Player Matchup

Pele
Pele
CDR Vuvuzela
Pele
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
287W - 280L
1,418 Elo+
Party 1
Apollo
Apollo
GreninjaMaster7
Apollo
Level 35
God Stats
9W - 12L
1,549 SR
Queue Stats
81W - 73L
1,423 Elo+
Party 2
Athena
Athena
Hacksource202
Athena
Level 51
God Stats
0W - 4L
1,324 SR
Queue Stats
88W - 84L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
Lonefehr
Nu Wa
Level 100
God Stats
18W - 28L
1,381 SR
Queue Stats
222W - 249L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
humppy
Kumbhakarna
Level 22
God Stats
0W - 3L
1,299 SR
Queue Stats
21W - 39L
1,365 Elo+
Party 1
Team Averages
Level 67
1,364 SR
1,409 Elo+

VS

Team Averages
Level 55
1,548 SR
1,428 Elo+
Xbalanque
Xbalanque
JoordaN_RS24
Xbalanque
Level 29
God Stats
19W - 26L
1,492 SR
Queue Stats
35W - 49L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Nitrous Deaglez
Cthulhu
Level 44
God Stats
44W - 31L
1,552 SR
Queue Stats
213W - 230L
1,478 Elo+
Party 4
Scylla
Scylla
Shanebola
Scylla
Level 24
God Stats
7W - 4L
1,655 SR
Queue Stats
18W - 22L
1,385 Elo+
Party 4
Guan Yu
Guan Yu
SharedChicken
Guan Yu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 224L
1,486 Elo+
Party 4
Thor
Thor
badlimon53
Thor
Level 78
God Stats
2W - 2L
1,539 SR
Queue Stats
94W - 90L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,487
697
1,126
3,097
497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
2,851
570
1,565
2,490
534
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
918
184
0
0
0
Nu Wa
Lonefehr
Nu Wa
6
0 / 0 / 0
3,497
699
943
1,228
306
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
humppy
Kumbhakarna
4
0 / 2 / 0
2,906
581
591
2,507
896
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JoordaN_RS24
Xbalanque
5
2 / 0 / 1
3,634
727
1,154
1,495
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 2
3,433
687
1,526
3,510
1,141
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Shanebola
Scylla
6
0 / 0 / 0
3,376
675
520
735
200
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
7
2 / 0 / 0
3,727
745
1,837
2,015
985
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,366
673
273
3,241
764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
L
0
0
0
0
W
Xbalanque
JoordaN_RS24
Xbalanque
2
0
1
2.5
L
Nu Wa
Lonefehr
Nu Wa
0
0
0
0
W
1
0
2
2
W
Scylla
Shanebola
Scylla
0
0
0
0
W
Guan Yu
2
0
0
2
W
0
0
0
0
L
Kumbhakarna
humppy
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,225
Damage
5,310
9,322
Taken
10,996
2,233
Mitigated
3,376
2,568
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,126
243
0
778
3,097
497
0
0
2,922
0
14,193
L
1,565
1,280
0
1,042
2,490
534
0
625
1,865
0
9,719
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
JoordaN_RS24
Xbalanque
1,154
429
54
432
1,495
286
96
93
1,402
0
8,709
L
Nu Wa
Lonefehr
Nu Wa
943
140
0
550
1,228
306
0
520
708
13,968
0
W
1,526
319
222
1,121
3,510
1,141
156
574
2,936
7,417
0
W
Scylla
Shanebola
Scylla
520
151
0
146
735
200
0
566
169
10,589
0
W
Guan Yu
1,837
86
0
840
2,015
985
0
86
1,929
0
13,599
W
273
55
0
1,454
3,241
764
0
215
3,026
0
17,091
L
Kumbhakarna
humppy
Kumbhakarna
591
212
0
198
2,507
896
0
901
1,606
3,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,659
Gold Earned
17,536
90
Minions Killed
112
0
Camps Cleared
0
346,788
Distance Traveled
449,435
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,487
697
31
6
0
99,702
0
L
Apollo
2,851
570
20
4
0
83,419
1
L
Athena
918
184
0
0
0
0
0
W
Xbalanque
3,634
727
19
4
0
81,250
0
L
Nu Wa
3,497
699
35
7
0
79,038
0
W
Cthulhu
3,433
687
14
3
0
90,600
2
W
Scylla
3,376
675
20
4
0
78,212
0
W
Guan Yu
3,727
745
26
5
0
106,430
0
W
Thor
3,366
673
33
7
0
92,943
2
L
Kumbhakarna
2,906
581
4
1
0
84,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role