Player Matchup

Discordia
Discordia
FERFALATOR
Discordia
Level 65
God Stats
121W - 87L
1,620 SR
Queue Stats
121W - 102L
1,576 Elo+
Party 2
Thanatos
Thanatos
MW2beast11
Thanatos
Level 55
God Stats
4W - 7L
1,424 SR
Queue Stats
72W - 68L
1,469 Elo+
Party 2
Horus
Horus
blodman123
Horus
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
48W - 37L
1,538 Elo+
Party 2
Team Averages
Level 46
1,593 SR
1,527 Elo+

VS

Team Averages
Level 9
1,617 SR
1,150 Elo+
Fenrir
Fenrir
MateoCastanoG
Fenrir
Level 18
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 4L
1,118 Elo+
Party 1
Nemesis
Nemesis
handshake_drugz
Nemesis
Level 5
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 6L
1,118 Elo+
Party 1
Agni
Agni
jdddddddddd
Agni
Level 4
God Stats
0W - 2L
1,649 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FERFALATOR
Discordia
14
17 / 2 / 9
10,923
910
18,644
5,984
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MW2beast11
Thanatos
12
4 / 2 / 17
9,054
755
8,173
9,518
3,485
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
13
8 / 2 / 20
10,801
900
5,756
14,605
15,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
8,046
671
4,678
14,078
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 10 / 1
7,454
621
4,065
13,711
3,839
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 11 / 2
8,251
688
9,078
11,812
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
6
6
Deaths
30
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
FERFALATOR
Discordia
17
2
9
10.75
W
Thanatos
MW2beast11
Thanatos
4
2
17
6.25
L
2
9
2
0.33
W
Horus
8
2
20
9
L
1
10
1
0.15
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
17,821
30,107
Taken
39,601
21,358
Mitigated
10,479
11,560
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FERFALATOR
Discordia
18,644
561
486
334
5,984
2,230
1,136
1,368
4,616
46,147
0
W
Thanatos
MW2beast11
Thanatos
8,173
791
0
4,700
9,518
3,485
1,381
3,203
6,315
0
26,031
L
4,678
1,560
0
1,254
14,078
3,712
0
5,571
8,507
0
9,726
W
Horus
5,756
2,451
1,969
4,071
14,605
15,643
269
4,515
10,090
0
18,960
L
4,065
1,532
0
363
13,711
3,839
0
6,602
7,109
0
10,465
L
9,078
1,079
0
0
11,812
2,928
0
6,471
5,341
23,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
23,751
119
Minions Killed
46
0
Camps Cleared
0
670,663
Distance Traveled
582,371
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,923
910
66
6
0
219,766
0
W
Thanatos
9,054
755
27
2
0
227,561
0
L
Fenrir
8,046
671
3
0
0
205,527
0
W
Horus
10,801
900
26
2
0
223,336
1
L
Nemesis
7,454
621
9
1
0
220,655
1
L
Agni
8,251
688
34
3
0
156,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role