Player Matchup

Merlin
Merlin
Muerte102030
Merlin
Level 113
God Stats
4W - 9L
1,515 SR
Queue Stats
17W - 28L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
elpendejaso
Cernunnos
Level 88
God Stats
32W - 38L
1,527 SR
Queue Stats
187W - 228L
1,421 Elo+
Solo
Sobek
Sobek
iSamihaz
Sobek
Level 87
God Stats
15W - 3L
1,678 SR
Queue Stats
81W - 69L
1,455 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,433 Elo+

VS

Team Averages
Level 87
1,587 SR
1,425 Elo+
Loki
Loki
Diackono
Loki
Level 149
God Stats
24W - 33L
1,435 SR
Queue Stats
209W - 226L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
GreaterStone37
Zhong Kui
Level 67
God Stats
5W - 6L
1,421 SR
Queue Stats
45W - 41L
1,435 Elo+
Party 2
Bacchus
Bacchus
Saintgoat
Bacchus
Level 45
God Stats
3W - 0L
1,905 SR
Queue Stats
18W - 18L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 5 / 3
12,079
604
13,797
13,803
4,834
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
elpendejaso
Cernunnos
13
0 / 8 / 4
11,144
557
7,754
13,563
4,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Sobek
iSamihaz
Sobek
14
4 / 5 / 1
11,539
577
13,674
25,509
31,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 1 / 8
13,704
685
8,687
12,560
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
GreaterStone37
Zhong Kui
19
9 / 2 / 9
14,420
721
24,545
16,857
13,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Saintgoat
Bacchus
16
2 / 3 / 14
13,750
688
11,001
21,576
29,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
18
18
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
8
11
W
Zhong Kui
GreaterStone37
Zhong Kui
9
2
9
6.75
L
Merlin
2
5
3
0.7
W
Bacchus
Saintgoat
Bacchus
2
3
14
3
L
Cernunnos
elpendejaso
Cernunnos
0
8
4
0.25
L
Sobek
iSamihaz
Sobek
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
44,233
52,875
Taken
50,993
41,321
Mitigated
48,243
14,994
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,687
3,154
0
3,359
12,560
5,264
50
6,735
5,825
0
78,378
W
Zhong Kui
GreaterStone37
Zhong Kui
24,545
4,627
0
8,875
16,857
13,165
1,723
8,714
8,143
95,457
0
L
Merlin
13,797
303
0
2,771
13,803
4,834
545
8,713
5,090
68,833
0
W
Bacchus
Saintgoat
Bacchus
11,001
1,045
573
4,093
21,576
29,814
885
12,099
9,477
29,257
0
L
Cernunnos
elpendejaso
Cernunnos
7,754
4,540
648
1,994
13,563
4,991
522
8,742
4,821
0
35,088
L
Sobek
iSamihaz
Sobek
13,674
1,110
0
9,581
25,509
31,496
135
18,179
7,330
44,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
41,874
202
Minions Killed
248
0
Camps Cleared
0
988,931
Distance Traveled
1,115,861
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,704
685
94
5
0
406,177
10
W
Zhong Kui
14,420
721
129
6
0
369,888
3
L
Merlin
12,079
604
113
6
0
345,354
0
W
Bacchus
13,750
688
25
1
0
339,796
1
L
Cernunnos
11,144
557
59
3
0
279,555
5
L
Sobek
11,539
577
30
2
0
364,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role